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Merge branch '2.0-dev' of github.com:Namonay/MacroLibX into 2.0-dev
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@@ -9,8 +9,12 @@ namespace mlx
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p_scene->ResetSprites();
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m_put_pixel_manager.ResetRenderData();
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m_draw_layer = 0;
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<<<<<<< HEAD
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m_putpixel_called = false;
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// PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
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=======
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PixelPut(0, 0, 0x00000000); // bozoman solution FIXME WTF
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>>>>>>> cfb41b7b2706234ac514c2daab7c3717863af115
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}
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void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
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@@ -56,13 +60,6 @@ namespace mlx
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}
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}
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void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
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{
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MLX_PROFILE_FUNCTION();
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(void)filepath;
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(void)scale;
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}
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void GraphicsSupport::TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept
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{
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MLX_PROFILE_FUNCTION();
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