mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 14:43:34 +00:00
fixing release compilation issue
This commit is contained in:
@@ -39,10 +39,10 @@ namespace mlx
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{
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Sprite& new_sprite = p_scene->CreateSprite(texture);
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new_sprite.SetPosition(Vec3f{ static_cast<float>(x), static_cast<float>(y), static_cast<float>(m_current_depth) });
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m_current_depth++;
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}
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else
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sprite->SetPosition(Vec3f{ static_cast<float>(x), static_cast<float>(y), static_cast<float>(m_current_depth) });
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m_current_depth++;
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}
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void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
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@@ -12,7 +12,7 @@ namespace mlx
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public:
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GPUBuffer() = default;
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void Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data, std::string_view debug_name);
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void Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data, [[maybe_unused]] std::string_view debug_name);
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void Destroy() noexcept;
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bool CopyFrom(const GPUBuffer& buffer) noexcept;
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@@ -43,7 +43,7 @@ namespace mlx
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void* p_map = nullptr;
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private:
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void CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info, std::string_view debug_name);
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void CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info, [[maybe_unused]] std::string_view debug_name);
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private:
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VkBufferUsageFlags m_usage = 0;
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@@ -52,7 +52,7 @@ namespace mlx
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class VertexBuffer : public GPUBuffer
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{
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public:
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inline void Init(std::uint32_t size, VkBufferUsageFlags additional_flags, std::string_view debug_name) { GPUBuffer::Init(BufferType::LowDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | additional_flags, {}, std::move(debug_name)); }
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inline void Init(std::uint32_t size, VkBufferUsageFlags additional_flags, [[maybe_unused]] std::string_view debug_name) { GPUBuffer::Init(BufferType::LowDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | additional_flags, {}, std::move(debug_name)); }
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void SetData(CPUBuffer data);
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inline void Bind(VkCommandBuffer cmd) const noexcept { VkDeviceSize offset = 0; RenderCore::Get().vkCmdBindVertexBuffers(cmd, 0, 1, &m_buffer, &offset); }
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};
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@@ -60,7 +60,7 @@ namespace mlx
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class IndexBuffer : public GPUBuffer
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{
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public:
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inline void Init(std::uint32_t size, VkBufferUsageFlags additional_flags, std::string_view debug_name) { GPUBuffer::Init(BufferType::LowDynamic, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT | additional_flags, {}, std::move(debug_name)); }
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inline void Init(std::uint32_t size, VkBufferUsageFlags additional_flags, [[maybe_unused]] std::string_view debug_name) { GPUBuffer::Init(BufferType::LowDynamic, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT | additional_flags, {}, std::move(debug_name)); }
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void SetData(CPUBuffer data);
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inline void Bind(VkCommandBuffer cmd) const noexcept { RenderCore::Get().vkCmdBindIndexBuffer(cmd, m_buffer, 0, VK_INDEX_TYPE_UINT32); }
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};
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@@ -68,7 +68,7 @@ namespace mlx
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class UniformBuffer
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{
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public:
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void Init(std::uint32_t size, std::string_view debug_name);
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void Init(std::uint32_t size, [[maybe_unused]] std::string_view debug_name);
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void SetData(CPUBuffer data, std::size_t frame_index);
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void Destroy() noexcept;
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@@ -14,7 +14,7 @@ namespace mlx
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public:
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Image() = default;
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inline void Init(VkImage image, VkFormat format, std::uint32_t width, std::uint32_t height, VkImageLayout layout, std::string_view debug_name) noexcept
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inline void Init(VkImage image, VkFormat format, std::uint32_t width, std::uint32_t height, VkImageLayout layout, [[maybe_unused]] std::string_view debug_name) noexcept
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{
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m_image = image;
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m_format = format;
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@@ -71,7 +71,7 @@ namespace mlx
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{
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public:
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DepthImage() = default;
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inline void Init(std::uint32_t width, std::uint32_t height, bool is_multisampled, std::string_view debug_name)
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inline void Init(std::uint32_t width, std::uint32_t height, bool is_multisampled, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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std::vector<VkFormat> candidates = { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT };
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@@ -87,12 +87,12 @@ namespace mlx
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{
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public:
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Texture() = default;
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Texture(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, std::string_view debug_name)
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Texture(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, [[maybe_unused]] std::string_view debug_name)
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{
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Init(std::move(pixels), width, height, format, is_multisampled, std::move(debug_name));
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}
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void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, std::string_view debug_name);
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void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, [[maybe_unused]] std::string_view debug_name);
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void SetPixel(int x, int y, std::uint32_t color) noexcept;
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int GetPixel(int x, int y) noexcept;
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@@ -7,6 +7,10 @@ namespace mlx
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{
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constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
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#if defined(DEBUG) && defined(VK_EXT_debug_utils)
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#define MLX_HAS_DEBUG_UTILS_FUNCTIONS
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#endif
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class RenderCore
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{
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public:
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@@ -31,12 +35,6 @@ namespace mlx
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#undef MLX_VULKAN_INSTANCE_FUNCTION
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#undef MLX_VULKAN_DEVICE_FUNCTION
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#if defined(DEBUG) && defined(VK_EXT_debug_utils)
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inline static constexpr bool HAS_DEBUG_UTILS_FUNCTIONS = true;
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#else
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inline static constexpr bool HAS_DEBUG_UTILS_FUNCTIONS = false;
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#endif
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~RenderCore();
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private:
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@@ -13,7 +13,7 @@ namespace mlx
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#ifdef DEBUG
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auto res = m_textures.try_emplace(z, CPUBuffer{}, swapchain_extent.width, swapchain_extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, "mlx_put_pixel_layer_" + std::to_string(z));
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#else
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auto res = m_textures.try_emplace(z, CPUBuffer{}, swapchain_extent.width, swapchain_extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, {});
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auto res = m_textures.try_emplace(z, CPUBuffer{}, swapchain_extent.width, swapchain_extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, std::string_view{});
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#endif
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res.first->second.SetPixel(x, y, color);
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return (res.second ? &res.first->second : nullptr);
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@@ -4,7 +4,7 @@
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namespace mlx
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{
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void GPUBuffer::Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data, std::string_view debug_name)
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void GPUBuffer::Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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VmaAllocationCreateInfo alloc_info{};
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@@ -36,7 +36,7 @@ namespace mlx
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PushToGPU();
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}
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void GPUBuffer::CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info, std::string_view debug_name)
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void GPUBuffer::CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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VkBufferCreateInfo bufferInfo{};
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@@ -183,7 +183,7 @@ namespace mlx
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staging.Destroy();
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}
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void UniformBuffer::Init(std::uint32_t size, std::string_view debug_name)
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void UniformBuffer::Init(std::uint32_t size, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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for(int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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@@ -15,7 +15,7 @@
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namespace mlx
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{
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void Image::Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, bool is_multisampled, std::string_view debug_name)
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void Image::Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, bool is_multisampled, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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m_type = type;
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@@ -56,16 +56,13 @@ namespace mlx
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{
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MLX_PROFILE_FUNCTION();
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m_image_view = kvfCreateImageView(RenderCore::Get().GetDevice(), m_image, m_format, type, aspect_flags, layer_count);
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#ifdef DEBUG
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if constexpr(RenderCore::HAS_DEBUG_UTILS_FUNCTIONS)
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{
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VkDebugUtilsObjectNameInfoEXT name_info{};
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name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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name_info.objectType = VK_OBJECT_TYPE_IMAGE_VIEW;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_image_view);
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name_info.pObjectName = m_debug_name.c_str();
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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}
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#ifdef MLX_HAS_DEBUG_UTILS_FUNCTIONS
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VkDebugUtilsObjectNameInfoEXT name_info{};
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name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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name_info.objectType = VK_OBJECT_TYPE_IMAGE_VIEW;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_image_view);
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name_info.pObjectName = m_debug_name.c_str();
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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#endif
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}
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@@ -154,7 +151,7 @@ namespace mlx
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m_image = VK_NULL_HANDLE;
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}
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void Texture::Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, std::string_view debug_name)
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void Texture::Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, is_multisampled, std::move(debug_name));
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@@ -229,7 +226,11 @@ namespace mlx
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#endif
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m_staging_buffer.emplace();
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std::size_t size = m_width * m_height * kvfFormatSize(m_format);
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m_staging_buffer->Init(BufferType::Staging, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, {}, m_debug_name);
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#ifdef DEBUG
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m_staging_buffer->Init(BufferType::Staging, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, {}, m_debug_name);
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#else
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m_staging_buffer->Init(BufferType::Staging, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, {}, {});
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#endif
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VkImageLayout old_layout = m_layout;
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VkCommandBuffer cmd = kvfCreateCommandBuffer(RenderCore::Get().GetDevice());
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@@ -64,15 +64,14 @@ namespace mlx
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kvfCheckVk(vmaCreateBuffer(m_allocator, binfo, vinfo, &buffer, &allocation, nullptr));
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if(name != nullptr)
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{
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if constexpr(RenderCore::HAS_DEBUG_UTILS_FUNCTIONS)
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{
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#ifdef MLX_HAS_DEBUG_UTILS_FUNCTIONS
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VkDebugUtilsObjectNameInfoEXT name_info{};
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name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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name_info.objectType = VK_OBJECT_TYPE_BUFFER;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(buffer);
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name_info.pObjectName = name;
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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}
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#endif
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vmaSetAllocationName(m_allocator, allocation, name);
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}
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DebugLog("Graphics Allocator : created new buffer '%'", name);
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@@ -99,15 +98,14 @@ namespace mlx
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kvfCheckVk(vmaCreateImage(m_allocator, iminfo, vinfo, &image, &allocation, nullptr));
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if(name != nullptr)
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{
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if constexpr(RenderCore::HAS_DEBUG_UTILS_FUNCTIONS)
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{
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#ifdef MLX_HAS_DEBUG_UTILS_FUNCTIONS
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VkDebugUtilsObjectNameInfoEXT name_info{};
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name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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name_info.objectType = VK_OBJECT_TYPE_IMAGE;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(image);
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name_info.pObjectName = name;
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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}
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#endif
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vmaSetAllocationName(m_allocator, allocation, name);
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}
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DebugLog("Graphics Allocator : created new image '%'", name);
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