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fixing better vk command buffers management
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
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/* Updated: 2023/12/24 08:56:14 by kbz_8 ### ########.fr */
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/* Updated: 2024/01/07 01:27:09 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -47,6 +47,8 @@ namespace mlx
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inline void texturePut(Texture* texture, int x, int y);
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inline void loadFont(const std::filesystem::path& filepath, float scale);
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inline Renderer& getRenderer() { return *_renderer; }
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~GraphicsSupport();
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private:
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