fixing better vk command buffers management

This commit is contained in:
2024-01-07 01:34:02 +01:00
parent c24d961211
commit a9cd7375f6
22 changed files with 395 additions and 161 deletions

25
src/core/UUID.cpp git.filemode.normal_file
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@@ -0,0 +1,25 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* UUID.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/06 11:26:37 by maldavid #+# #+# */
/* Updated: 2024/01/06 11:28:15 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <core/UUID.h>
#include <random>
#include <unordered_map>
namespace mlx
{
static std::random_device random_device;
static std::mt19937_64 engine(random_device());
static std::uniform_int_distribution<uint64_t> uniform_distribution;
UUID::UUID() : _uuid(uniform_distribution(engine)) {}
UUID::UUID(uint64_t uuid) : _uuid(uuid) {}
}

48
src/core/UUID.h git.filemode.normal_file
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@@ -0,0 +1,48 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* UUID.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/06 11:13:23 by maldavid #+# #+# */
/* Updated: 2024/01/06 11:29:34 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_UUID__
#define __MLX_UUID__
#include <cstdint>
namespace mlx
{
class UUID
{
public:
UUID();
UUID(uint64_t uuid);
inline operator uint64_t() const { return _uuid; }
private:
uint64_t _uuid;
};
}
namespace std
{
template <typename T> struct hash;
template<>
struct hash<mlx::UUID>
{
std::size_t operator()(const mlx::UUID& uuid) const
{
return static_cast<uint64_t>(uuid);
}
};
}
#endif

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
/* Updated: 2023/12/27 21:30:10 by maldavid ### ########.fr */
/* Updated: 2024/01/07 01:31:44 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -38,12 +38,19 @@ namespace mlx::core
{
_in->update();
Render_Core::get().getSingleTimeCmdManager().updateSingleTimesCmdBuffersSubmitState();
if(_loop_hook)
_loop_hook(_param);
for(auto& gs : _graphics)
gs->render();
}
for(auto& gs : _graphics)
{
for(int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
gs->getRenderer().getCmdBuffer(i).waitForExecution();
}
}
void* Application::newTexture(int w, int h)
@@ -64,9 +71,16 @@ namespace mlx::core
void Application::destroyTexture(void* ptr)
{
vkDeviceWaitIdle(Render_Core::get().getDevice().get()); // TODO : synchronize with another method than stopping all the GPU process
if(ptr == nullptr)
{
core::error::report(e_kind::error, "wrong texture (NULL)");
return;
}
Texture* texture = static_cast<Texture*>(ptr);
texture->destroy();
if(!texture->isInit())
core::error::report(e_kind::error, "trying to destroy a texture that has already been destroyed");
else
texture->destroy();
}
Application::~Application()

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
/* Updated: 2023/12/24 08:56:14 by kbz_8 ### ########.fr */
/* Updated: 2024/01/07 01:27:09 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -47,6 +47,8 @@ namespace mlx
inline void texturePut(Texture* texture, int x, int y);
inline void loadFont(const std::filesystem::path& filepath, float scale);
inline Renderer& getRenderer() { return *_renderer; }
~GraphicsSupport();
private: