fixing compilation issues

This commit is contained in:
2024-10-22 12:09:49 +02:00
parent 92743b0b03
commit a86f26f0f3
13 changed files with 72 additions and 97 deletions

View File

@@ -21,7 +21,7 @@ namespace mlx
inline void SetPosition(int x, int y) { SDLManager::Get().SetWindowPosition(p_window, x, y); }
inline VkSurfaceKHR CreateVulkanSurface(VkInstance instance) const noexcept { return SDLManager::Get().CreateVulkanSurface(p_window, instance); }
inline std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept { return SDLManager::Get().GetRequiredVulkanInstanceExtentions(); }
inline std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept { return SDLManager::Get().GetRequiredVulkanInstanceExtentions(p_window); }
inline Vec2ui GetVulkanDrawableSize() const noexcept { return SDLManager::Get().GetVulkanDrawableSize(p_window); }
void Destroy() noexcept;