fixing compilation issues

This commit is contained in:
2024-10-22 12:09:49 +02:00
parent 92743b0b03
commit a86f26f0f3
13 changed files with 72 additions and 97 deletions

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@@ -44,7 +44,7 @@ namespace mlx
inline void LoopHook(int (*f)(void*), void* param);
inline void LoopEnd() noexcept;
inline void LoadFont(Handle win, const std::filesystem::path& filepath, float scale);
inline void LoadFont(const std::filesystem::path& filepath, float scale);
void Run() noexcept;

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@@ -1,5 +1,6 @@
#pragma once
#include <Core/Application.h>
#include <Embedded/DogicaTTF.h>
#ifndef DISABLE_ALL_SAFETIES
#define CHECK_WINDOW_PTR(win) \
@@ -137,11 +138,17 @@ namespace mlx
m_graphics[*static_cast<int*>(win)]->StringPut(x, y, color, str);
}
void Application::LoadFont(Handle win, const std::filesystem::path& filepath, float scale)
void Application::LoadFont(const std::filesystem::path& filepath, float scale)
{
MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win);
m_graphics[*static_cast<int*>(win)]->LoadFont(filepath, scale);
std::shared_ptr<Font> font;
if(filepath.string() == "default")
font = std::make_shared<Font>("default", dogica_ttf, scale);
else
font = std::make_shared<Font>(filepath, scale);
if(!m_font_registry.IsFontKnown(font))
return;
m_font_registry.RegisterFont(font);
}
void Application::TexturePut(Handle win, Handle img, int x, int y)

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@@ -28,8 +28,6 @@ namespace mlx
inline void StringPut(int x, int y, std::uint32_t color, std::string str);
inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y);
inline void LoadFont(const std::filesystem::path& filepath, float scale);
inline void TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept;
[[nodiscard]] MLX_FORCEINLINE bool HasWindow() const noexcept { return m_has_window; }

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@@ -46,13 +46,6 @@ namespace mlx
p_scene->BringToFront(std::move(sprite));
}
void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
{
MLX_PROFILE_FUNCTION();
(void)filepath;
(void)scale;
}
void GraphicsSupport::TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept
{
MLX_PROFILE_FUNCTION();

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@@ -16,7 +16,7 @@ namespace mlx
void InputsFetcher(func::function<void(mlx_event_type, int, int)> functor);
VkSurfaceKHR CreateVulkanSurface(Handle window, VkInstance instance) const noexcept;
std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept;
std::vector<const char*> GetRequiredVulkanInstanceExtentions(Handle window) const noexcept;
Vec2ui GetVulkanDrawableSize(Handle window) const noexcept;
void MoveMouseOnWindow(Handle window, int x, int y) const noexcept;
void GetScreenSizeWindowIsOn(Handle window, int* x, int* y) const noexcept;

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@@ -1,43 +1,31 @@
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@@ -11,23 +11,21 @@ namespace mlx
Font(const std::filesystem::path& path, float scale) : m_build_data(path), m_name(path.string()), m_scale(scale) {}
Font(const std::string& name, const std::vector<std::uint8_t>& ttf_data, float scale) : m_build_data(ttf_data), m_name(name), m_scale(scale) {}
void BuildFont();
void Destroy();
inline const std::string& GetName() const { return m_name; }
inline float GetScale() const noexcept { return m_scale; }
inline const std::array<stbtt_packedchar, 96>& GetCharData() const { return m_cdata; }
inline const Font& GetFont() const noexcept { return m_atlas; }
inline const Texture& GetTexture() const noexcept { return m_atlas; }
inline bool operator==(const Font& rhs) const { return rhs.m_name == m_name && rhs.m_scale == m_scale; }
inline bool operator!=(const Font& rhs) const { return rhs.m_name != m_name || rhs.m_scale != m_scale; }
inline ~Font() { Destroy(); }
private:
void BuildFont();
private:
std::array<stbtt_packedchar, 96> m_cdata;
Font m_atlas;
Texture m_atlas;
std::variant<std::filesystem::path, std::vector<std::uint8_t>> m_build_data;
std::string m_name;
float m_scale;

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@@ -21,7 +21,7 @@ namespace mlx
inline void SetPosition(int x, int y) { SDLManager::Get().SetWindowPosition(p_window, x, y); }
inline VkSurfaceKHR CreateVulkanSurface(VkInstance instance) const noexcept { return SDLManager::Get().CreateVulkanSurface(p_window, instance); }
inline std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept { return SDLManager::Get().GetRequiredVulkanInstanceExtentions(); }
inline std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept { return SDLManager::Get().GetRequiredVulkanInstanceExtentions(p_window); }
inline Vec2ui GetVulkanDrawableSize() const noexcept { return SDLManager::Get().GetVulkanDrawableSize(p_window); }
void Destroy() noexcept;