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fixing compilation issues
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@@ -3,7 +3,7 @@
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namespace mlx
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{
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GraphicsSupport::GraphicsSupport(std::size_t w, std::size_t h, NonOwningPtr<Texture> render_target, int id) :
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GraphicsSupport::GraphicsSupport([[maybe_unused]] std::size_t w, [[maybe_unused]] std::size_t h, NonOwningPtr<Texture> render_target, int id) :
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m_put_pixel_manager(&m_renderer),
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p_window(nullptr),
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m_id(id),
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