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fixing frame capture
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/31 15:14:50 by maldavid #+# #+# */
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/* Updated: 2023/12/14 18:26:03 by maldavid ### ########.fr */
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/* Updated: 2023/12/23 19:34:30 by kbz_8 ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -56,7 +56,7 @@ namespace mlx
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{
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_texture.render(renderer, 0, 0);
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}
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void PixelPutPipeline::destroy() noexcept
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{
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_buffer.destroy();
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