fixing frame capture

This commit is contained in:
Kbz-8
2023-12-24 16:07:09 +01:00
parent df12d08ad3
commit 9aaa26ddf5
15 changed files with 82 additions and 58 deletions

View File

@@ -19,14 +19,6 @@ namespace mlx
int& GraphicsSupport::getID() noexcept { return _id; }
std::shared_ptr<MLX_Window> GraphicsSupport::getWindow() { return _window; }
void GraphicsSupport::beginRender() noexcept
{
if(!_renderer->beginFrame())
return;
_proj = glm::ortho<float>(0, _width, 0, _height);
_renderer->getUniformBuffer()->setData(sizeof(_proj), &_proj);
}
void GraphicsSupport::clearRenderData() noexcept
{
_textures_to_render.clear();