adding shaders compilation in makefile

This commit is contained in:
2024-09-22 21:39:20 +02:00
parent ad35eee0b6
commit 99437a6d6a
27 changed files with 415 additions and 241 deletions

View File

@@ -9,7 +9,7 @@ namespace mlx
{
public:
SceneRenderer() = default;
void Init();
void Init(class Renderer& renderer);
void Render(class Scene& scene, class Renderer& renderer); // TODO : add RTT support
void Destroy();
~SceneRenderer() = default;