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fixing windows compilation issue
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/11/10 08:49:17 by maldavid #+# #+# */
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/* Updated: 2024/01/03 14:39:23 by maldavid ### ########.fr */
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/* Updated: 2024/01/03 15:25:44 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -119,6 +119,20 @@
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#define MLX_C_VERSION 0
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#endif
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#if defined(MLX_PLAT_WINDOWS)
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#define VK_USE_PLATFORM_WIN32_KHR
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constexpr const char* VULKAN_LIB_NAME = "vulkan-1.dll";
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#elif defined(MLX_PLAT_MACOS)
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#define VK_USE_PLATFORM_MACOS_MVK
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#define VK_USE_PLATFORM_METAL_EXT
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constexpr const char* VULKAN_LIB_NAME = "libvulkan.dylib / libvulkan.1.dylib / libMoltenVK.dylib";
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#else
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#define VK_USE_PLATFORM_XLIB_KHR
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#define VK_USE_PLATFORM_WAYLAND_KHR
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constexpr const char* VULKAN_LIB_NAME = "libvulkan.so / libvulkan.so.1";
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#endif
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// Checking common assumptions
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#ifdef __cplusplus
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#include <climits>
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