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https://github.com/seekrs/MacroLibX.git
synced 2026-09-03 02:10:01 +02:00
Added mlx_set_window_icon
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@@ -70,7 +70,7 @@ namespace mlx
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}
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if (info->title == nullptr)
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{
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mlx::Error("invalid window title (NULL)");
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Error("invalid window title (NULL)");
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return nullptr;
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}
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@@ -3,6 +3,7 @@
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#include <mlx.h>
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#include <Maths/Vec2.h>
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#include <Renderer/Image.h>
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namespace mlx
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{
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@@ -26,6 +27,7 @@ namespace mlx
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void SetWindowPosition(Handle window, int x, int y) const noexcept;
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void SetWindowSize(Handle window, int x, int y) const noexcept;
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void SetWindowTitle(Handle window, std::string_view title) const noexcept;
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void SetWindowIcon(Handle window, NonOwningPtr<Texture> texture) const noexcept;
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void SetWindowFullscreen(Handle window, bool enable) const noexcept;
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void SetWindowMaxSize(Handle window, int x, int y) const noexcept;
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void SetWindowMinSize(Handle window, int x, int y) const noexcept;
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@@ -4,6 +4,7 @@
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#include <mlx.h>
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#include <Maths/Vec2.h>
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#include <Core/SDLManager.h>
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#include <Renderer/Image.h>
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namespace mlx
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{
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@@ -24,6 +25,7 @@ namespace mlx
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MLX_FORCEINLINE void SetPosition(int x, int y) { SDLManager::Get().SetWindowPosition(p_window, x, y); }
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MLX_FORCEINLINE void SetSize(int x, int y) { SDLManager::Get().SetWindowSize(p_window, x, y); m_width = x; m_height = y; }
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MLX_FORCEINLINE void SetTitle(std::string title) { SDLManager::Get().SetWindowTitle(p_window, title); m_name = std::move(title); }
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MLX_FORCEINLINE void SetIcon(NonOwningPtr<Texture> texture) {SDLManager::Get().SetWindowIcon(p_window, texture); }
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MLX_FORCEINLINE void SetFullscreen(bool enable) { SDLManager::Get().SetWindowFullscreen(p_window, enable); }
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MLX_FORCEINLINE void SetMaxSize(int x, int y) { SDLManager::Get().SetWindowMaxSize(p_window, x, y); }
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MLX_FORCEINLINE void SetMinSize(int x, int y) { SDLManager::Get().SetWindowMinSize(p_window, x, y); }
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@@ -94,6 +94,8 @@ namespace mlx
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void Swap(Texture& texture) noexcept;
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mlx_color* GetBufferCopy() noexcept;
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// If a valid cmd buffer is passed, this function takes ownership and makes it invalid after
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void SyncCPUBuffer(VkCommandBuffer cmd = VK_NULL_HANDLE);
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void Update(VkCommandBuffer cmd);
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@@ -1,6 +1,8 @@
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#ifndef __MLX_CPU_BUFFER__
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#define __MLX_CPU_BUFFER__
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#include <PreCompiled.h>
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namespace mlx
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{
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class CPUBuffer
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