mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-12 07:03:34 +00:00
adding debug vulkan resources names
This commit is contained in:
@@ -4,8 +4,9 @@
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namespace mlx
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{
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void GPUBuffer::Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data)
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void GPUBuffer::Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data, std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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VmaAllocationCreateInfo alloc_info{};
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alloc_info.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
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alloc_info.usage = VMA_MEMORY_USAGE_AUTO;
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@@ -24,10 +25,7 @@ namespace mlx
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else // LowDynamic or Staging
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m_usage = usage | VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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if(type == BufferType::Staging && data.Empty())
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Warning("Vulkan : trying to create staging buffer without data (wtf?)");
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CreateBuffer(size, m_usage, alloc_info);
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CreateBuffer(size, m_usage, alloc_info, std::move(debug_name));
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if(!data.Empty())
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{
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@@ -38,21 +36,38 @@ namespace mlx
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PushToGPU();
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}
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void GPUBuffer::CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info)
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void GPUBuffer::CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info, std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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VkBufferCreateInfo bufferInfo{};
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bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bufferInfo.size = size;
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bufferInfo.usage = usage;
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bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &alloc_info, m_buffer, nullptr);
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#ifdef DEBUG
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std::string alloc_name{ debug_name };
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if(usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
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alloc_name.append("_index_buffer");
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else if(usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)
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alloc_name.append("_vertex_buffer");
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else if(usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
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alloc_name.append("_uniform_buffer");
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else
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alloc_name.append("_buffer");
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m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &alloc_info, m_buffer, alloc_name.c_str());
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m_debug_name = std::move(alloc_name);
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#else
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m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &alloc_info, m_buffer, nullptr);
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#endif
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if(alloc_info.flags != 0)
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RenderCore::Get().GetAllocator().MapMemory(m_allocation, &p_map);
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m_size = size;
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}
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bool GPUBuffer::CopyFrom(const GPUBuffer& buffer) noexcept
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{
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MLX_PROFILE_FUNCTION();
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if(!(m_usage & VK_BUFFER_USAGE_TRANSFER_DST_BIT))
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{
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Error("Vulkan : buffer cannot be the destination of a copy because it does not have the correct usage flag");
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@@ -77,12 +92,19 @@ namespace mlx
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void GPUBuffer::PushToGPU() noexcept
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{
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MLX_PROFILE_FUNCTION();
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VmaAllocationCreateInfo alloc_info{};
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alloc_info.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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GPUBuffer new_buffer;
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new_buffer.m_usage = (this->m_usage & 0xFFFFFFFC) | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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new_buffer.CreateBuffer(m_size, new_buffer.m_usage, alloc_info);
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#ifdef DEBUG
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std::string new_name = m_debug_name + "_gpu";
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new_buffer.CreateBuffer(m_size, new_buffer.m_usage, alloc_info, new_name);
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#else
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new_buffer.CreateBuffer(m_size, new_buffer.m_usage, alloc_info, {});
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#endif
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if(new_buffer.CopyFrom(*this))
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Swap(new_buffer);
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@@ -92,15 +114,21 @@ namespace mlx
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void GPUBuffer::Destroy() noexcept
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{
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MLX_PROFILE_FUNCTION();
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if(m_buffer == VK_NULL_HANDLE)
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return;
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RenderCore::Get().GetAllocator().UnmapMemory(m_allocation);
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RenderCore::Get().GetAllocator().DestroyBuffer(m_allocation, m_buffer);
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#ifdef DEBUG
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RenderCore::Get().GetAllocator().DestroyBuffer(m_allocation, m_buffer, m_debug_name.c_str());
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#else
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RenderCore::Get().GetAllocator().DestroyBuffer(m_allocation, m_buffer, nullptr);
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#endif
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m_buffer = VK_NULL_HANDLE;
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}
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void GPUBuffer::Swap(GPUBuffer& buffer) noexcept
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{
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MLX_PROFILE_FUNCTION();
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std::swap(m_buffer, buffer.m_buffer);
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std::swap(m_allocation, buffer.m_allocation);
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std::swap(m_size, buffer.m_size);
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@@ -111,6 +139,7 @@ namespace mlx
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void VertexBuffer::SetData(CPUBuffer data)
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{
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MLX_PROFILE_FUNCTION();
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if(data.GetSize() > m_size)
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{
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Error("Vulkan : trying to store to much data in a vertex buffer (% bytes in % bytes)", data.GetSize(), m_size);
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@@ -122,13 +151,18 @@ namespace mlx
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return;
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}
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GPUBuffer staging;
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staging.Init(BufferType::Staging, data.GetSize(), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, data);
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#ifdef DEBUG
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staging.Init(BufferType::Staging, data.GetSize(), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, data, m_debug_name);
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#else
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staging.Init(BufferType::Staging, data.GetSize(), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, data, {});
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#endif
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CopyFrom(staging);
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staging.Destroy();
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}
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void IndexBuffer::SetData(CPUBuffer data)
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{
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MLX_PROFILE_FUNCTION();
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if(data.GetSize() > m_size)
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{
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Error("Vulkan : trying to store to much data in an index buffer (% bytes in % bytes)", data.GetSize(), m_size);
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@@ -140,16 +174,25 @@ namespace mlx
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return;
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}
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GPUBuffer staging;
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staging.Init(BufferType::Staging, data.GetSize(), VK_BUFFER_USAGE_INDEX_BUFFER_BIT, data);
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#ifdef DEBUG
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staging.Init(BufferType::Staging, data.GetSize(), VK_BUFFER_USAGE_INDEX_BUFFER_BIT, data, m_debug_name);
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#else
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staging.Init(BufferType::Staging, data.GetSize(), VK_BUFFER_USAGE_INDEX_BUFFER_BIT, data, {});
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#endif
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CopyFrom(staging);
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staging.Destroy();
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}
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void UniformBuffer::Init(std::uint32_t size)
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void UniformBuffer::Init(std::uint32_t size, std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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for(int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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{
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m_buffers[i].Init(BufferType::HighDynamic, size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, {});
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#ifdef DEBUG
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m_buffers[i].Init(BufferType::HighDynamic, size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, {}, std::string{ debug_name } + '_' + std::to_string(i));
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#else
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m_buffers[i].Init(BufferType::HighDynamic, size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, {}, {});
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#endif
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m_maps[i] = m_buffers[i].GetMap();
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if(m_maps[i] == nullptr)
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FatalError("Vulkan : unable to map a uniform buffer");
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@@ -158,6 +201,7 @@ namespace mlx
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void UniformBuffer::SetData(CPUBuffer data, std::size_t frame_index)
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{
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MLX_PROFILE_FUNCTION();
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if(data.GetSize() != m_buffers[frame_index].GetSize())
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{
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Error("Vulkan : invalid data size to update to a uniform buffer, % != %", data.GetSize(), m_buffers[frame_index].GetSize());
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@@ -169,6 +213,7 @@ namespace mlx
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void UniformBuffer::Destroy() noexcept
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{
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MLX_PROFILE_FUNCTION();
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for(int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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m_buffers[i].Destroy();
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}
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