improving BringToLayer

This commit is contained in:
Kbz-8
2024-11-05 11:59:31 +01:00
parent d1a5bceb03
commit 8d879fb5bc
3 changed files with 5 additions and 16 deletions

View File

@@ -112,27 +112,17 @@ namespace mlx
return ptr->GetText() == text && ptr->GetFont() == p_bound_font;
}
void Scene::BringToFront(NonOwningPtr<Drawable> drawable)
void Scene::BringToDrawLayer(NonOwningPtr<Drawable> drawable, std::uint64_t draw_layer)
{
MLX_PROFILE_FUNCTION();
if(draw_layer < m_drawables.size())
return;
auto it = std::find_if(m_drawables.begin(), m_drawables.end(), [&drawable](std::shared_ptr<Drawable> drawable_ptr)
{
return drawable_ptr.get() == drawable.Get();
});
if(it == m_drawables.end())
return;
std::rotate(it, it + 1, m_drawables.end());
}
void Scene::BringToDrawLayer(NonOwningPtr<Drawable> drawable, std::uint64_t draw_layer)
{
MLX_PROFILE_FUNCTION();
auto it = std::find_if(m_drawables.begin(), m_drawables.end(), [&drawable](std::shared_ptr<Drawable> drawable_ptr)
{
return drawable_ptr.get() == drawable.Get();
});
if (m_drawables.size() > draw_layer)
return;
std::swap(*it, *(m_drawables.begin() + draw_layer));
}
}