adding vulkan images, start using images for put_pixel

This commit is contained in:
2023-01-25 21:46:58 +01:00
parent e74d218d6e
commit 8ca0b041e3
16 changed files with 374 additions and 95 deletions

52
src/renderer/images/vk_image.h git.filemode.normal_file
View File

@@ -0,0 +1,52 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_image.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 11:54:21 by maldavid #+# #+# */
/* Updated: 2023/01/25 11:56:03 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __VK_IMAGE__
#define __VK_IMAGE__
#include <volk.h>
#include <cstddef>
#include <vector>
namespace mlx
{
VkFormat findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features);
class Image
{
public:
Image() = default;
virtual void create(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImageAspectFlags aspectFlags);
void destroy() noexcept;
void copyBuffer(class Buffer& buffer);
inline VkImage& get() noexcept { return _image; }
inline VkImage& operator()() noexcept { return _image; }
inline VkDeviceMemory getDeviceMemory() noexcept { return _memory; }
inline VkImageView& getImageView() noexcept { return _image_view; }
inline VkFormat& getFormat() noexcept { return _format; }
virtual ~Image() = default;
private:
VkImage _image = VK_NULL_HANDLE;
VkDeviceMemory _memory = VK_NULL_HANDLE;
VkImageView _image_view = VK_NULL_HANDLE;
uint32_t _width = 0;
uint32_t _height = 0;
VkFormat _format;
};
}
#endif