adding vulkan images, start using images for put_pixel

This commit is contained in:
2023-01-25 21:46:58 +01:00
parent e74d218d6e
commit 8ca0b041e3
16 changed files with 374 additions and 95 deletions

30
src/renderer/buffers/vk_ibo.h git.filemode.normal_file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_ibo.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */
/* Updated: 2023/01/25 15:36:41 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __VK_IBO__
#define __VK_IBO__
#include <volk.h>
#include "vk_buffer.h"
#include <renderer/renderer.h>
namespace mlx
{
class C_IBO : public Buffer
{
public:
inline void create(uint32_t size, const uint16_t* data) { Buffer::create(Buffer::kind::constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, data); }
inline void bind(Renderer& renderer) noexcept { vkCmdBindIndexBuffer(renderer.getActiveCmdBuffer().get(), _buffer, _offset, VK_INDEX_TYPE_UINT16); }
};
}
#endif