fixing compilation issues

This commit is contained in:
2024-09-05 00:41:52 +02:00
parent 8ad6d84bd2
commit 8888bd03d8
23 changed files with 140 additions and 59 deletions

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@@ -5,6 +5,7 @@
#include <Renderer/Renderer.h>
#include <Graphics/Scene.h>
#include <Graphics/Sprite.h>
#include <Graphics/PutPixelManager.h>
#include <Renderer/ScenesRenderer.h>
#include <Maths/Mat4.h>
@@ -39,6 +40,7 @@ namespace mlx
private:
Renderer m_renderer;
SceneRenderer m_scene_renderer;
PutPixelManager m_put_pixel_manager;
std::shared_ptr<Window> p_window;
std::unique_ptr<Scene> p_scene;

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@@ -7,12 +7,19 @@ namespace mlx
{
MLX_PROFILE_FUNCTION();
p_scene->ResetSprites();
m_put_pixel_manager.ResetRenderData();
m_current_depth = 0;
}
void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
{
MLX_PROFILE_FUNCTION();
NonOwningPtr<Texture> texture = m_put_pixel_manager.DrawPixel(x, y, m_current_depth, color);
if(texture)
{
Sprite& new_sprite = p_scene->CreateSprite(texture);
new_sprite.SetPosition(Vec3f{ 0.0f, 0.0f, static_cast<float>(m_current_depth) });
}
}
void GraphicsSupport::StringPut(int x, int y, std::uint32_t color, std::string str)

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@@ -48,7 +48,7 @@ namespace mlx
namespace mlx
{
#undef DebugLog
#define DebugLog(...) DebugLog(__LINE__, __FILE__, AK_FUNC_SIG, __VA_ARGS__)
#define DebugLog(...) DebugLog(__LINE__, __FILE__, __func__, __VA_ARGS__)
#undef Message
#define Message(...) Message(__LINE__, __FILE__, __func__, __VA_ARGS__)

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@@ -1,8 +1,6 @@
#ifndef __MLX_MEMORY__
#define __MLX_MEMORY__
#include <Utils/Singleton.h>
namespace mlx
{
class MemManager : public Singleton<MemManager>

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@@ -20,7 +20,7 @@ namespace mlx
std::vector<const char*> GetRequiredVulkanInstanceExtentions(Handle window) const noexcept;
Vec2ui GetVulkanDrawableSize(Handle window) const noexcept;
inline void SetEventCallback(func::function<void(mlx_event_type, int, void*)> functor, void* userdata) { f_callback = std::move(functor); p_callback_data = userdata; }
inline void SetEventCallback(func::function<void(mlx_event_type, int, int, void*)> functor, void* userdata) { f_callback = std::move(functor); p_callback_data = userdata; }
private:
SDLManager() = default;
@@ -28,7 +28,7 @@ namespace mlx
private:
std::unordered_set<Handle> m_windows_registry;
func::function<void(mlx_event_type, int, void*)> f_callback;
func::function<void(mlx_event_type, int, int, void*)> f_callback;
void* p_callback_data = nullptr;
std::int32_t m_x;
std::int32_t m_y;

25
runtime/Includes/Graphics/PutPixelManager.h git.filemode.normal_file
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@@ -0,0 +1,25 @@
#ifndef __MLX_PUT_PIXEL_MANAGER__
#define __MLX_PUT_PIXEL_MANAGER__
#include <Renderer/Image.h>
namespace mlx
{
class PutPixelManager
{
public:
PutPixelManager(NonOwningPtr<class Renderer> renderer) : p_renderer(renderer) {}
// Return a valid pointer when a new texture has been created
NonOwningPtr<Texture> DrawPixel(int x, int y, std::uint64_t z, std::uint32_t color);
void ResetRenderData();
~PutPixelManager();
private:
std::map<std::uint64_t, Texture> m_textures;
NonOwningPtr<class Renderer> p_renderer;
};
}
#endif

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@@ -1,6 +1,7 @@
#ifndef __MLX_SCENE__
#define __MLX_SCENE__
#include <Renderer/Renderer.h>
#include <Graphics/Sprite.h>
#include <Renderer/ViewerData.h>

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@@ -17,7 +17,7 @@ namespace mlx
};
public:
Inputs() = default;
Inputs();
void RegisterWindow(std::shared_ptr<Window> window);
@@ -39,7 +39,7 @@ namespace mlx
~Inputs() = default;
protected:
private:
std::unordered_map<std::uint32_t, std::shared_ptr<Window>> m_windows;
std::unordered_map<std::uint32_t, std::array<Hook, 6>> m_events_hooks;
bool m_run = false;

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@@ -12,7 +12,11 @@ namespace mlx
{
EventBus::RegisterListener({[](const EventBase& event)
{
}, "__Application" });
if(event.What() == Event::FatalErrorEventCode)
{
std::abort();
}
}, "__MlxApplication" });
m_fps.Init();
SDLManager::Get().Init();

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@@ -4,6 +4,7 @@
namespace mlx
{
GraphicsSupport::GraphicsSupport(std::size_t w, std::size_t h, NonOwningPtr<Texture> render_target, int id) :
m_put_pixel_manager(&m_renderer),
p_window(nullptr),
m_width(w),
m_height(h),
@@ -11,8 +12,8 @@ namespace mlx
m_has_window(false)
{
MLX_PROFILE_FUNCTION();
m_renderer.SetWindow(nullptr);
m_renderer.Init(render_target);
// TODO : re-enable render targets
m_renderer.Init(nullptr);
m_scene_renderer.Init();
SceneDescriptor descriptor{};
@@ -21,6 +22,7 @@ namespace mlx
}
GraphicsSupport::GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id) :
m_put_pixel_manager(&m_renderer),
p_window(std::make_shared<Window>(w, h, title)),
m_width(w),
m_height(h),
@@ -28,8 +30,7 @@ namespace mlx
m_has_window(true)
{
MLX_PROFILE_FUNCTION();
m_renderer.SetWindow(p_window.get());
m_renderer.Init(nullptr);
m_renderer.Init(p_window.get());
m_scene_renderer.Init();
SceneDescriptor descriptor{};

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@@ -1,4 +1,5 @@
#include <PreCompiled.h>
#include <Core/Enums.h>
#include <Utils/Ansi.h>
namespace mlx
@@ -7,7 +8,7 @@ namespace mlx
{
struct FatalErrorEvent : public EventBase
{
std::uint32_t What() const override { return 167; }
Event What() const override { return Event::FatalErrorEventCode; }
};
}
@@ -48,7 +49,7 @@ namespace mlx
if(type == LogType::FatalError)
{
std::cout << Ansi::bg_red << "Fatal Error: emergency exit" << Ansi::bg_def << std::endl;
EventBus::Send("__internal_application", Internal::FatalErrorEvent{});
EventBus::Send("__MlxApplication", Internal::FatalErrorEvent{});
}
}
}

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@@ -20,7 +20,7 @@ namespace mlx
void Profiler::AppendProfileData(ProfileResult&& result)
{
std::lock_guard lock(_mutex);
std::lock_guard lock(m_mutex);
auto it = m_profile_data.find(result.name);
if(it != m_profile_data.end())
{

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@@ -32,7 +32,7 @@ namespace mlx
m_drop_sdl_responsability = SDL_WasInit(SDL_INIT_VIDEO);
if(m_drop_sdl_responsability) // is case the mlx is running in a sandbox like MacroUnitTester where SDL is already init
return;
SDL_SetMemoryFunctions(MemManager::malloc, MemManager::calloc, MemManager::realloc, MemManager::free);
SDL_SetMemoryFunctions(MemManager::Get().Malloc, MemManager::Get().Calloc, MemManager::Get().Realloc, MemManager::Get().Free);
#ifdef FORCE_WAYLAND
SDL_SetHint(SDL_HINT_VIDEODRIVER, "wayland,x11");
@@ -43,7 +43,7 @@ namespace mlx
struct WatcherData
{
func::function<void(mlx_event_type, int, void*)> callback;
func::function<void(mlx_event_type, int, int, void*)> callback;
NonOwningPtr<SDLManager> manager;
void* userdata;
};
@@ -61,38 +61,36 @@ namespace mlx
}
std::uint32_t id = event->window.windowID;
if(events_hooks.find(id) == events_hooks.end())
continue;
switch(event->type)
{
case SDL_KEYUP: data->callback(MLX_KEYUP, event->key.keysym.scancode, data->userdata); break;
case SDL_KEYDOWN: data->callback(MLX_KEYDOWN, event->key.keysym.scancode, data->userdata); break;
case SDL_MOUSEBUTTONUP: data->callback(MLX_MOUSEUP, event->button.button, data->userdata); break;
case SDL_MOUSEBUTTONDOWN: data->callback(MLX_MOUSEDOWN, event->button.button, data->userdata); break;
case SDL_KEYUP: data->callback(MLX_KEYUP, id, event->key.keysym.scancode, data->userdata); break;
case SDL_KEYDOWN: data->callback(MLX_KEYDOWN, id, event->key.keysym.scancode, data->userdata); break;
case SDL_MOUSEBUTTONUP: data->callback(MLX_MOUSEUP, id, event->button.button, data->userdata); break;
case SDL_MOUSEBUTTONDOWN: data->callback(MLX_MOUSEDOWN, id, event->button.button, data->userdata); break;
case SDL_MOUSEWHEEL:
{
if(event->wheel.y > 0) // scroll up
data->callback(MLX_MOUSEWHEEL, 1, data->userdata);
data->callback(MLX_MOUSEWHEEL, id, 1, data->userdata);
else if(event->wheel.y < 0) // scroll down
data->callback(MLX_MOUSEWHEEL, 2, data->userdata);
data->callback(MLX_MOUSEWHEEL, id, 2, data->userdata);
if(event->wheel.x > 0) // scroll right
data->callback(MLX_MOUSEWHEEL, 3, data->userdata);
data->callback(MLX_MOUSEWHEEL, id, 3, data->userdata);
else if(event->wheel.x < 0) // scroll left
data->callback(MLX_MOUSEWHEEL, 4, data->userdata);
data->callback(MLX_MOUSEWHEEL, id, 4, data->userdata);
break;
}
case SDL_WINDOWEVENT:
{
switch(event.window.event)
switch(event->window.event)
{
case SDL_WINDOWEVENT_CLOSE: data->callback(MLX_WINDOW_EVENT, 0, data->userdata); break;
case SDL_WINDOWEVENT_MOVED: data->callback(MLX_WINDOW_EVENT, 1, data->userdata); break;
case SDL_WINDOWEVENT_MINIMIZED: data->callback(MLX_WINDOW_EVENT, 2, data->userdata); break;
case SDL_WINDOWEVENT_MAXIMIZED: data->callback(MLX_WINDOW_EVENT, 3, data->userdata); break;
case SDL_WINDOWEVENT_ENTER: data->callback(MLX_WINDOW_EVENT, 4, data->userdata); break;
case SDL_WINDOWEVENT_FOCUS_GAINED: data->callback(MLX_WINDOW_EVENT, 5, data->userdata); break;
case SDL_WINDOWEVENT_LEAVE: data->callback(MLX_WINDOW_EVENT, 6, data->userdata); break;
case SDL_WINDOWEVENT_FOCUS_LOST: data->callback(MLX_WINDOW_EVENT, 7, data->userdata); break;
case SDL_WINDOWEVENT_CLOSE: data->callback(MLX_WINDOW_EVENT, id, 0, data->userdata); break;
case SDL_WINDOWEVENT_MOVED: data->callback(MLX_WINDOW_EVENT, id, 1, data->userdata); break;
case SDL_WINDOWEVENT_MINIMIZED: data->callback(MLX_WINDOW_EVENT, id, 2, data->userdata); break;
case SDL_WINDOWEVENT_MAXIMIZED: data->callback(MLX_WINDOW_EVENT, id, 3, data->userdata); break;
case SDL_WINDOWEVENT_ENTER: data->callback(MLX_WINDOW_EVENT, id, 4, data->userdata); break;
case SDL_WINDOWEVENT_FOCUS_GAINED: data->callback(MLX_WINDOW_EVENT, id, 5, data->userdata); break;
case SDL_WINDOWEVENT_LEAVE: data->callback(MLX_WINDOW_EVENT, id, 6, data->userdata); break;
case SDL_WINDOWEVENT_FOCUS_LOST: data->callback(MLX_WINDOW_EVENT, id, 7, data->userdata); break;
default : break;
}
@@ -154,14 +152,14 @@ namespace mlx
if(!SDL_Vulkan_GetInstanceExtensions(static_cast<SDL_Window*>(window), &count, extensions.data()))
FatalError("Vulkan : cannot get instance extentions from window : %", SDL_GetError());
return extentions;
return extensions;
}
Vec2ui SDLManager::GetVulkanDrawableSize(Handle window) const noexcept
{
Vec2ui extent;
SDL_Vulkan_GetDrawableSize(window, &extent.x, &extent.y);
return extent;
Vec2i extent;
SDL_Vulkan_GetDrawableSize(static_cast<SDL_Window*>(window), &extent.x, &extent.y);
return Vec2ui{ extent };
}
void SDLManager::Shutdown() noexcept

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@@ -1,4 +1,4 @@
#include <pre_compiled.h>
#include <PreCompiled.h>
#include <Core/UUID.h>

32
runtime/Sources/Graphics/PixelPutManager.cpp git.filemode.normal_file
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@@ -0,0 +1,32 @@
#include <PreCompiled.h>
#include <Graphics/PutPixelManager.h>
#include <Renderer/Renderer.h>
namespace mlx
{
NonOwningPtr<Texture> PutPixelManager::DrawPixel(int x, int y, std::uint64_t z, std::uint32_t color)
{
Verify((bool)p_renderer, "invalid renderer pointer");
auto it = m_textures.find(z);
if(it == m_textures.end())
{
VkExtent2D swapchain_extent = kvfGetSwapchainImagesSize(p_renderer->GetSwapchain());
Texture& texture = m_textures[z] = Texture({}, swapchain_extent.width, swapchain_extent.height);
texture.SetPixel(x, y, color);
return &texture;
}
it->second.SetPixel(x, y, color);
return nullptr;
}
void PutPixelManager::ResetRenderData()
{
m_textures.clear();
}
PutPixelManager::~PutPixelManager()
{
ResetRenderData();
}
}

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@@ -21,20 +21,21 @@ namespace mlx
NonOwningPtr<Sprite> Scene::GetSpriteFromTextureAndPosition(NonOwningPtr<Texture> texture, const Vec2f& position) const
{
auto it = std::find_if(m_sprites.begin(), m_sprites.end(), [texture, position](const Sprite& sprite)
auto it = std::find_if(m_sprites.begin(), m_sprites.end(), [texture, position](std::shared_ptr<Sprite> sprite)
{
return sprite.GetPosition().x == position.x && sprite.GetPosition().y == position.y && sprite.GetTexture() == texture;
return sprite->GetPosition().x == position.x && sprite->GetPosition().y == position.y && sprite->GetTexture() == texture;
});
return (it != m_sprites.end() ? &(*it) : nullptr);
return (it != m_sprites.end() ? it->get() : nullptr);
}
void Scene::TryEraseSpriteFromTexture(NonOwningPtr<Texture> texture)
{
auto it = m_sprites.begin();
do
{
auto it = std::find_if(m_sprites.begin(), m_sprites.end(), [texture, position](const Sprite& sprite)
it = std::find_if(m_sprites.begin(), m_sprites.end(), [texture](std::shared_ptr<Sprite> sprite)
{
return sprite.GetPosition().x == position.x && sprite.GetPosition().y == position.y && sprite.GetTexture() == texture;
return sprite->GetTexture() == texture;
});
m_sprites.erase(it);
} while(it != m_sprites.end());

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@@ -1,7 +1,18 @@
#include <PreCompiled.h>
#include <mlx.h>
#include <Platform/Inputs.h>
#include <Core/SDLManager.h>
namespace mlx
{
Inputs::Inputs()
{
SDLManager::Get().SetEventCallback([this](mlx_event_type event, int window_id, int code, [[maybe_unused]] void* userdata)
{
if(m_windows.find(window_id) == m_windows.end())
return;
m_events_hooks[window_id][event].hook(code, m_events_hooks[window_id][event].param);
}, nullptr);
}
}

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@@ -32,7 +32,7 @@ namespace mlx
if(!data.Empty())
{
if(p_map != nullptr)
std::memcpy(m_memory.map, data.GetData(), data.GetSize());
std::memcpy(p_map, data.GetData(), data.GetSize());
}
if(type == BufferType::Constant || type == BufferType::LowDynamic)
PushToGPU();
@@ -46,7 +46,7 @@ namespace mlx
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &info, m_buffer, nullptr);
m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &alloc_info, m_buffer, nullptr);
if(alloc_info.flags != 0)
RenderCore::Get().GetAllocator().MapMemory(m_allocation, &p_map);
}
@@ -66,7 +66,7 @@ namespace mlx
VkCommandBuffer cmd = kvfCreateCommandBuffer(RenderCore::Get().GetDevice());
kvfBeginCommandBuffer(cmd, VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT);
kvfCopyBufferToBuffer(cmd, m_buffer, buffer.Get(), m_memory.size);
kvfCopyBufferToBuffer(cmd, m_buffer, buffer.Get(), m_size);
kvfEndCommandBuffer(cmd);
VkFence fence = kvfCreateFence(RenderCore::Get().GetDevice());
kvfSubmitSingleTimeCommandBuffer(RenderCore::Get().GetDevice(), cmd, KVF_GRAPHICS_QUEUE, fence);
@@ -82,7 +82,7 @@ namespace mlx
GPUBuffer new_buffer;
new_buffer.m_usage = (this->m_usage & 0xFFFFFFFC) | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
new_buffer.CreateBuffer(m_memory.size, new_buffer.m_usage, alloc_info);
new_buffer.CreateBuffer(m_size, new_buffer.m_usage, alloc_info);
if(new_buffer.CopyFrom(*this))
Swap(new_buffer);
@@ -111,9 +111,9 @@ namespace mlx
void VertexBuffer::SetData(CPUBuffer data)
{
if(data.GetSize() > m_memory.size)
if(data.GetSize() > m_size)
{
Error("Vulkan : trying to store to much data in a vertex buffer (% bytes in % bytes)", data.GetSize(), m_memory.size);
Error("Vulkan : trying to store to much data in a vertex buffer (% bytes in % bytes)", data.GetSize(), m_size);
return;
}
if(data.Empty())
@@ -129,9 +129,9 @@ namespace mlx
void IndexBuffer::SetData(CPUBuffer data)
{
if(data.GetSize() > m_memory.size)
if(data.GetSize() > m_size)
{
Error("Vulkan : trying to store to much data in an index buffer (% bytes in % bytes)", data.GetSize(), m_memory.size);
Error("Vulkan : trying to store to much data in an index buffer (% bytes in % bytes)", data.GetSize(), m_size);
return;
}
if(data.Empty())

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@@ -139,7 +139,7 @@ namespace mlx
vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr);
}
void Descriptor::Reallocate() noexcept
void DescriptorSet::Reallocate() noexcept
{
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
m_set[i] = kvfAllocateDescriptorSet(RenderCore::Get().GetDevice(), m_set_layout);

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@@ -58,7 +58,7 @@ namespace mlx
}
}
};
EventBus::RegisterListener({ functor, "__ScopRender2DPass" });
EventBus::RegisterListener({ functor, "__MlxRender2DPass" });
p_viewer_data_set = std::make_shared<DescriptorSet>(p_vertex_shader->GetShaderLayout().set_layouts[0].second, p_vertex_shader->GetPipelineLayout().set_layouts[0], ShaderType::Vertex);
p_texture_set = std::make_shared<DescriptorSet>(p_fragment_shader->GetShaderLayout().set_layouts[0].second, p_fragment_shader->GetPipelineLayout().set_layouts[0], ShaderType::Fragment);

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@@ -37,7 +37,7 @@ namespace mlx
if(event.What() == Event::DescriptorPoolResetEventCode)
p_set->Reallocate();
};
EventBus::RegisterListener({ functor, "__ScopFinalPass" });
EventBus::RegisterListener({ functor, "__MlxFinalPass" });
p_set = std::make_shared<DescriptorSet>(p_fragment_shader->GetShaderLayout().set_layouts[0].second, p_fragment_shader->GetPipelineLayout().set_layouts[0], ShaderType::Fragment);
}

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@@ -24,7 +24,7 @@ namespace mlx
m_main_render_texture.Init({}, extent.width, extent.height);
}
};
EventBus::RegisterListener({ functor, "__ScopRenderPasses" });
EventBus::RegisterListener({ functor, "__MlxRenderPasses" });
auto extent = kvfGetSwapchainImagesSize(renderer.GetSwapchain());
m_main_render_texture.Init({}, extent.width, extent.height);

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@@ -32,7 +32,7 @@ namespace mlx
if(event.What() == Event::ResizeEventCode)
this->RequireFramebufferResize();
};
EventBus::RegisterListener({ functor, "__ScopRenderer" });
EventBus::RegisterListener({ functor, "__MlxRenderer" + std::to_string(reinterpret_cast<std::uintptr_t>(this)) });
p_window = window;