adding pixel put pipeline

This commit is contained in:
2023-03-31 22:16:21 +02:00
parent 3b29305936
commit 88404afb2b
23 changed files with 8443 additions and 165 deletions

47
src/renderer/pixel_put.h git.filemode.normal_file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* pixel_put.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 13:18:50 by maldavid #+# #+# */
/* Updated: 2023/03/31 20:30:25 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_PIXEL_PUT__
#define __MLX_PIXEL_PUT__
#include <renderer/buffers/vk_buffer.h>
#include <renderer/images/vk_image.h>
#include <renderer/descriptors/vk_descriptor_set.h>
namespace mlx
{
class PixelPutPipeline
{
public:
PixelPutPipeline() = default;
void init(uint32_t width, uint32_t height, class Renderer& renderer) noexcept;
void setPixel(uint32_t x, uint32_t y, int color) noexcept;
void present() noexcept;
inline VkDescriptorSet& getDescriptorSet() noexcept { return _image_set.get(); }
void destroy() noexcept;
~PixelPutPipeline() = default;
private:
Image _image;
Buffer _buffer;
DescriptorSet _image_set;
void* _map = nullptr;
uint32_t _width = 0;
uint32_t _height = 0;
};
}
#endif