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fixing color management issue with texts
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
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/* Updated: 2024/01/10 14:18:48 by maldavid ### ########.fr */
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/* Updated: 2024/01/10 19:59:58 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -44,7 +44,7 @@ namespace mlx
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inline void clearRenderData() noexcept;
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inline void pixelPut(int x, int y, uint32_t color) noexcept;
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inline void stringPut(int x, int y, int color, std::string str);
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inline void stringPut(int x, int y, uint32_t color, std::string str);
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inline void texturePut(Texture* texture, int x, int y);
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inline void loadFont(const std::filesystem::path& filepath, float scale);
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