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https://github.com/seekrs/MacroLibX.git
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fixing color management issue with texts
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
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/* Updated: 2024/01/10 14:17:24 by maldavid ### ########.fr */
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/* Updated: 2024/01/10 19:57:12 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -46,7 +46,7 @@ namespace mlx::core
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inline void destroyGraphicsSupport(void* win);
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inline void pixelPut(void* win, int x, int y, uint32_t color) const noexcept;
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inline void stringPut(void* win, int x, int y, int color, char* str);
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inline void stringPut(void* win, int x, int y, uint32_t color, char* str);
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void* newTexture(int w, int h);
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void* newStbTexture(char* file, int* w, int* h); // stb textures are format managed by stb image (png, jpg, bpm, ...)
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@@ -97,7 +97,7 @@ namespace mlx::core
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_graphics[*static_cast<int*>(win)]->pixelPut(x, y, color);
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}
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void Application::stringPut(void* win, int x, int y, int color, char* str)
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void Application::stringPut(void* win, int x, int y, uint32_t color, char* str)
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{
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MLX_PROFILE_FUNCTION();
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CHECK_WINDOW_PTR(win);
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
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/* Updated: 2023/12/31 00:22:58 by maldavid ### ########.fr */
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/* Updated: 2024/01/10 19:54:51 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -193,8 +193,8 @@ extern "C"
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unsigned char color_bits[4];
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color_bits[0] = (color & 0x00FF0000) >> 16;
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color_bits[1] = (color & 0x0000FF00) >> 8;
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color_bits[2] = color & 0x000000FF;
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color_bits[3] = 0xFF;
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color_bits[2] = (color & 0x000000FF);
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color_bits[3] = (color & 0xFF000000) >> 24;
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static_cast<mlx::core::Application*>(mlx)->stringPut(win, x, y, *reinterpret_cast<unsigned int*>(color_bits), str);
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return 0;
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}
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
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/* Updated: 2024/01/10 14:18:48 by maldavid ### ########.fr */
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/* Updated: 2024/01/10 19:59:58 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -44,7 +44,7 @@ namespace mlx
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inline void clearRenderData() noexcept;
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inline void pixelPut(int x, int y, uint32_t color) noexcept;
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inline void stringPut(int x, int y, int color, std::string str);
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inline void stringPut(int x, int y, uint32_t color, std::string str);
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inline void texturePut(Texture* texture, int x, int y);
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inline void loadFont(const std::filesystem::path& filepath, float scale);
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@@ -32,7 +32,7 @@ namespace mlx
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_pixel_put_pipeline.setPixel(x, y, color);
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}
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void GraphicsSupport::stringPut(int x, int y, int color, std::string str)
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void GraphicsSupport::stringPut(int x, int y, uint32_t color, std::string str)
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{
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MLX_PROFILE_FUNCTION();
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_text_put_pipeline->put(x, y, color, str);
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