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https://github.com/seekrs/MacroLibX.git
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@@ -1,19 +1,19 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* texture_atlas.h :+: :+: :+: */
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/* TextureAtlas.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */
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/* Updated: 2024/03/25 19:09:50 by maldavid ### ########.fr */
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/* Updated: 2024/03/28 22:12:13 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef __MLX_TEXTURE_ATLAS__
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#define __MLX_TEXTURE_ATLAS__
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#include <renderer/images/texture.h>
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#include <Renderer/Images/Texture.h>
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namespace mlx
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{
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@@ -22,22 +22,22 @@ namespace mlx
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public:
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TextureAtlas() = default;
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void create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
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void render(class Renderer& renderer, int x, int y, std::uint32_t ibo_size) const;
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void destroy() noexcept override;
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void Create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
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void Render(class Renderer& renderer, int x, int y, std::uint32_t ibo_size) const;
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void Destroy() noexcept override;
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inline void setDescriptor(DescriptorSet&& set) noexcept { _set = set; }
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inline VkDescriptorSet getVkSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; }
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inline DescriptorSet getSet() noexcept { return _set; }
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inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, *this); _has_been_updated = true; }
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inline bool hasBeenUpdated() const noexcept { return _has_been_updated; }
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inline constexpr void resetUpdate() noexcept { _has_been_updated = false; }
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inline void SetDescriptor(DescriptorSet&& set) noexcept { m_set = set; }
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inline VkDescriptorSet GetVkSet() noexcept { return m_set.isInit() ? m_set.get() : VK_NULL_HANDLE; }
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inline DescriptorSet GetSet() noexcept { return m_set; }
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inline void UpdateSet(int binding) noexcept { m_set.writeDescriptor(binding, *this); m_has_been_updated = true; }
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inline bool HasBeenUpdated() const noexcept { return m_has_been_updated; }
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inline constexpr void ResetUpdate() noexcept { m_has_been_updated = false; }
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~TextureAtlas() = default;
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private:
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DescriptorSet _set;
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bool _has_been_updated = false;
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DescriptorSet m_set;
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bool m_has_been_updated = false;
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};
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}
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