This commit is contained in:
Kbz-8
2024-04-21 18:10:36 +02:00
parent 0e04356ea7
commit 810417a251
28 changed files with 558 additions and 375 deletions

View File

@@ -1,22 +1,22 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* texture.h :+: :+: :+: */
/* Texture.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:56 by maldavid ### ########.fr */
/* Updated: 2024/03/28 22:11:21 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_TEXTURE__
#define __MLX_TEXTURE__
#include <renderer/images/vk_image.h>
#include <renderer/descriptors/vk_descriptor_set.h>
#include <renderer/buffers/vk_ibo.h>
#include <renderer/buffers/vk_vbo.h>
#include <Renderer/Images/Image.h>
#include <Renderer/Descriptors/DescriptorSet.h>
#include <Renderer/Buffers/IndexBuffer.h>
#include <Renderer/Buffers/VertexBuffer.h>
namespace mlx
{
@@ -25,39 +25,39 @@ namespace mlx
public:
Texture() = default;
void create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
void render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer, int x, int y);
void destroy() noexcept override;
void Create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
void Render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer, int x, int y);
void Destroy() noexcept override;
void setPixel(int x, int y, std::uint32_t color) noexcept;
int getPixel(int x, int y) noexcept;
void SetPixel(int x, int y, std::uint32_t color) noexcept;
int GetPixel(int x, int y) noexcept;
inline void setDescriptor(DescriptorSet&& set) noexcept { _set = set; }
inline VkDescriptorSet getSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; }
inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, *this); _has_set_been_updated = true; }
inline bool hasBeenUpdated() const noexcept { return _has_set_been_updated; }
inline constexpr void resetUpdate() noexcept { _has_set_been_updated = false; }
inline void SetDescriptor(DescriptorSet&& set) noexcept { m_set = set; }
inline VkDescriptorSet GetSet() noexcept { return m_set.isInit() ? m_set.get() : VK_NULL_HANDLE; }
inline void UpdateSet(int binding) noexcept { m_set.writeDescriptor(binding, *this); m_has_set_been_updated = true; }
inline bool HasBeenUpdated() const noexcept { return m_has_set_been_updated; }
inline constexpr void ResetUpdate() noexcept { m_has_set_been_updated = false; }
~Texture() = default;
private:
void openCPUmap();
void OpenCPUmap();
private:
C_VBO _vbo;
C_IBO _ibo;
ConstantVertexBuffer m_vbo;
ConstantIndexBuffer m_ibo;
#ifdef DEBUG
std::string _name;
std::string m_name;
#endif
DescriptorSet _set;
std::vector<std::uint32_t> _cpu_map;
std::optional<Buffer> _buf_map = std::nullopt;
void* _map = nullptr;
bool _has_been_modified = false;
bool _has_set_been_updated = false;
DescriptorSet m_set;
std::vector<std::uint32_t> m_cpu_map;
std::optional<Buffer> m_buf_map = std::nullopt;
void* m_map = nullptr;
bool m_has_been_modified = false;
bool m_has_set_been_updated = false;
};
Texture stbTextureLoad(std::filesystem::path file, int* w, int* h);
Texture StbTextureLoad(std::filesystem::path file, int* w, int* h);
}
#endif