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adding pre compiled header
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@@ -6,18 +6,14 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
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/* Updated: 2024/03/24 14:43:09 by maldavid ### ########.fr */
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/* Updated: 2024/03/25 17:45:49 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef __MLX_GRAPHICS__
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#define __MLX_GRAPHICS__
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#include <memory>
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#include <filesystem>
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#include <glm/glm.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <pre_compiled.h>
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#include <platform/window.h>
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#include <renderer/renderer.h>
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@@ -27,7 +23,6 @@
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#include <renderer/texts/text_manager.h>
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#include <utils/non_copyable.h>
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#include <renderer/images/texture.h>
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#include <mlx_profile.h>
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#include <core/profiler.h>
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namespace mlx
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