adding pre compiled header

This commit is contained in:
Kbz-8
2024-03-25 18:58:48 +01:00
parent 42fc7d9a86
commit 7f80671be8
77 changed files with 266 additions and 291 deletions

View File

@@ -6,18 +6,14 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
/* Updated: 2024/03/24 14:43:09 by maldavid ### ########.fr */
/* Updated: 2024/03/25 17:45:49 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_GRAPHICS__
#define __MLX_GRAPHICS__
#include <memory>
#include <filesystem>
#include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <pre_compiled.h>
#include <platform/window.h>
#include <renderer/renderer.h>
@@ -27,7 +23,6 @@
#include <renderer/texts/text_manager.h>
#include <utils/non_copyable.h>
#include <renderer/images/texture.h>
#include <mlx_profile.h>
#include <core/profiler.h>
namespace mlx