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https://github.com/seekrs/MacroLibX.git
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fixing compoilation issues
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@@ -6,14 +6,14 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/01/25 11:54:21 by maldavid #+# #+# */
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/* Updated: 2024/04/23 20:00:53 by maldavid ### ########.fr */
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/* Updated: 2024/07/05 13:40:51 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef __MLX_VK_IMAGE__
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#define __MLX_VK_IMAGE__
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#include <Renderer/Core/CommandResource.h>
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#include <Renderer/Command/CommandResource.h>
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#include <Renderer/Command/CommandBuffer.h>
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#include <Renderer/Command/CommandPool.h>
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
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/* Updated: 2024/04/23 20:03:59 by maldavid ### ########.fr */
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/* Updated: 2024/07/05 13:42:41 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -33,7 +33,7 @@ namespace mlx
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int GetPixel(int x, int y) noexcept;
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inline void SetDescriptor(DescriptorSet&& set) noexcept { m_set = set; }
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inline VkDescriptorSet GetSet() noexcept { return m_set.IsInit() ? m_set.get() : VK_NULL_HANDLE; }
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inline VkDescriptorSet GetSet() noexcept { return m_set.IsInit() ? m_set.Get() : VK_NULL_HANDLE; }
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inline void UpdateSet(int binding) noexcept { m_set.WriteDescriptor(binding, *this); m_has_set_been_updated = true; }
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inline bool HasBeenUpdated() const noexcept { return m_has_set_been_updated; }
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inline constexpr void ResetUpdate() noexcept { m_has_set_been_updated = false; }
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */
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/* Updated: 2024/04/24 01:37:54 by maldavid ### ########.fr */
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/* Updated: 2024/07/05 13:52:40 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -28,7 +28,7 @@ namespace mlx
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inline void SetDescriptor(DescriptorSet&& set) noexcept { m_set = set; }
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inline DescriptorSet GetSet() noexcept { return m_set; }
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inline void UpdateSet(int binding) noexcept { m_set.writeDescriptor(binding, *this); m_has_been_updated = true; }
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inline void UpdateSet(int binding) noexcept { m_set.WriteDescriptor(binding, *this); m_has_been_updated = true; }
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inline bool HasBeenUpdated() const noexcept { return m_has_been_updated; }
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inline constexpr void ResetUpdate() noexcept { m_has_been_updated = false; }
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/11 00:56:15 by maldavid #+# #+# */
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/* Updated: 2024/04/23 22:10:08 by maldavid ### ########.fr */
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/* Updated: 2024/07/05 13:43:48 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -34,6 +34,6 @@ namespace mlx
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};
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}
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#include <Renderer/Image/TextureRegistry.inl>
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#include <Renderer/Images/TextureRegistry.inl>
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#endif
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