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@@ -15,6 +15,7 @@ namespace mlx
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public:
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Sprite(NonOwningPtr<Texture> texture);
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Sprite(std::shared_ptr<Mesh> mesh, NonOwningPtr<Texture> texture);
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inline void SetColor(Vec4f color) noexcept { m_color = color; }
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inline void SetPosition(Vec2f position) noexcept { m_position = position; }
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