fixing compilation issues

This commit is contained in:
Kbz-8
2024-09-05 00:41:52 +02:00
parent 0a84ea6a18
commit 6eaf871d45
23 changed files with 140 additions and 59 deletions

View File

@@ -37,7 +37,7 @@ namespace mlx
if(event.What() == Event::DescriptorPoolResetEventCode)
p_set->Reallocate();
};
EventBus::RegisterListener({ functor, "__ScopFinalPass" });
EventBus::RegisterListener({ functor, "__MlxFinalPass" });
p_set = std::make_shared<DescriptorSet>(p_fragment_shader->GetShaderLayout().set_layouts[0].second, p_fragment_shader->GetPipelineLayout().set_layouts[0], ShaderType::Fragment);
}