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reworking texture modifiers
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
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/* Updated: 2023/04/21 19:29:49 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 15:23:05 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -80,9 +80,19 @@ extern "C"
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return mlx->newTexture(width, height);
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}
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char* mlx_get_data_addr(mlx::core::Application* mlx, mlx::Texture* img, int* bits_per_pixel, int* size_line, int* endian)
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int mlx_get_image_pixel(mlx::core::Application* mlx, void* img, int x, int y)
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{
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return mlx->mapTexture(img, bits_per_pixel, size_line, endian);
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return mlx->getTexturePixel(img, x, y);
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}
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void mlx_set_image_pixel(mlx::core::Application* mlx, void* img, int x, int y, int color)
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{
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unsigned char color_bits[4];
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color_bits[0] = (color & 0x00FF0000) >> 16;
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color_bits[1] = (color & 0x0000FF00) >> 8;
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color_bits[2] = color & 0x000000FF;
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color_bits[3] = 0xFF;
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mlx->setTexturePixel(img, x, y, *reinterpret_cast<unsigned int*>(color_bits));
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}
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int mlx_put_image_to_window(mlx::core::Application* mlx, void* win, void* img, int x, int y)
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