mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 14:43:34 +00:00
reworking texture modifiers
This commit is contained in:
@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
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/* Updated: 2023/04/22 19:39:59 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 15:12:57 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -46,16 +46,6 @@ namespace mlx::core
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return &_textures.front();
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}
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char* Application::mapTexture(Texture* img, int* bits_per_pixel, int* size_line, int* endian)
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{
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static const int endianness = isSystemBigEndian();
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*bits_per_pixel = 32;
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*size_line = img->getWidth() * 4;
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*endian = endianness;
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return static_cast<char*>(img->openCPUmap());
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}
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void Application::destroyTexture(void* ptr)
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{
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vkDeviceWaitIdle(Render_Core::get().getDevice().get());
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
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/* Updated: 2023/04/21 19:24:12 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 15:23:31 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -48,8 +48,9 @@ namespace mlx::core
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void* newTexture(int w, int h);
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void* newStbTexture(char* file, int* w, int* h); // stb textures are format managed by stb image (png, jpg, bpm, ...)
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char* mapTexture(Texture* img, int* bits_per_pixel, int* size_line, int* endian);
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inline void texturePut(void* win, void* img, int x, int y);
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inline int getTexturePixel(void* img, int x, int y);
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inline void setTexturePixel(void* img, int x, int y, uint32_t color);
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void destroyTexture(void* ptr);
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inline void loopHook(int (*f)(void*), void* param);
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@@ -73,6 +73,18 @@ namespace mlx::core
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_graphics[*static_cast<int*>(win)]->texturePut(texture, x, y);
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}
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int Application::getTexturePixel(void* img, int x, int y)
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{
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Texture* texture = static_cast<Texture*>(img);
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return texture->getPixel(x, y);
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}
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void Application::setTexturePixel(void* img, int x, int y, uint32_t color)
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{
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Texture* texture = static_cast<Texture*>(img);
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texture->setPixel(x, y, color);
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}
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void Application::loopHook(int (*f)(void*), void* param)
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{
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_loop_hook = f;
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
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/* Updated: 2023/04/21 19:29:49 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 15:23:05 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -80,9 +80,19 @@ extern "C"
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return mlx->newTexture(width, height);
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}
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char* mlx_get_data_addr(mlx::core::Application* mlx, mlx::Texture* img, int* bits_per_pixel, int* size_line, int* endian)
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int mlx_get_image_pixel(mlx::core::Application* mlx, void* img, int x, int y)
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{
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return mlx->mapTexture(img, bits_per_pixel, size_line, endian);
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return mlx->getTexturePixel(img, x, y);
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}
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void mlx_set_image_pixel(mlx::core::Application* mlx, void* img, int x, int y, int color)
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{
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unsigned char color_bits[4];
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color_bits[0] = (color & 0x00FF0000) >> 16;
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color_bits[1] = (color & 0x0000FF00) >> 8;
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color_bits[2] = color & 0x000000FF;
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color_bits[3] = 0xFF;
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mlx->setTexturePixel(img, x, y, *reinterpret_cast<unsigned int*>(color_bits));
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}
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int mlx_put_image_to_window(mlx::core::Application* mlx, void* win, void* img, int x, int y)
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/31 18:03:35 by maldavid #+# #+# */
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/* Updated: 2023/04/23 15:30:54 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 22:13:45 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -20,33 +20,12 @@
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namespace mlx
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{
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void Texture::create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format, bool enable_mapping)
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void Texture::create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format)
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{
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if(enable_mapping)
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{
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#ifdef DEBUG
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core::error::report(e_kind::message, "Texture : creating CPU mappable texture");
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#endif
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Image::create(width, height, format, VK_IMAGE_TILING_LINEAR,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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{
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
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}
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);
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}
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else
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{
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#ifdef DEBUG
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core::error::report(e_kind::message, "Texture : creating non CPU mappable texture");
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#endif
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Image::create(width, height, format, VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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{ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT }
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);
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}
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Image::create(width, height, format, VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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{ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT }
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);
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Image::createImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
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Image::createSampler();
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@@ -73,6 +52,8 @@ namespace mlx
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}
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}
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void Texture::setPixel()
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void* Texture::openCPUmap()
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{
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if(_cpu_map != nullptr)
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
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/* Updated: 2023/04/23 15:23:44 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 20:10:44 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -29,11 +29,12 @@ namespace mlx
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public:
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Texture() = default;
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void create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format, bool enable_mapping = false);
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void create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format);
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void render(class Renderer& renderer, int x, int y);
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void destroy() noexcept override;
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void* openCPUmap();
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void setPixel(int x, int y, uint32_t color) noexcept;
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int getPixel(int x, int y) noexcept;
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inline void setDescriptor(DescriptorSet set) noexcept { _set = std::move(set); }
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inline VkDescriptorSet getSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; }
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