mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 14:43:34 +00:00
adding multiple hooks supports for events and loop
This commit is contained in:
@@ -38,8 +38,11 @@ namespace mlx
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m_in.FetchInputs();
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if(f_loop_hook)
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f_loop_hook(p_param);
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for(const auto& hook : m_hooks)
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{
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if(hook.fn)
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hook.fn(hook.param);
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}
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for(auto& gs : m_graphics)
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{
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@@ -31,12 +31,13 @@ extern "C"
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mlx::MemManager::Get(); // just to initialize the C garbage collector
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try { __internal_application_ptr = new mlx::Application; }
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catch(...) { mlx::FatalError("internal application memory allocation failed"); }
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__internal_application_ptr = new mlx::Application;
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if(__internal_application_ptr == nullptr)
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mlx::FatalError("internal application memory allocation failed");
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mlx_context_handler* context;
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try { context = new mlx_context_handler; }
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catch(...) { mlx::FatalError("mlx_context memory allocation failed"); }
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mlx_context_handler* context = new mlx_context_handler;
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if(context == nullptr)
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mlx::FatalError("mlx_context memory allocation failed");
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context->app = __internal_application_ptr;
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return context;
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}
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@@ -150,10 +151,10 @@ extern "C"
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gs->GetWindow()->GetScreenSizeWindowIsOn(w, h);
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}
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void mlx_loop_hook(mlx_context mlx, int (*f)(void*), void* param)
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void mlx_add_loop_hook(mlx_context mlx, void(*f)(void*), void* param)
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{
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MLX_CHECK_APPLICATION_POINTER(mlx);
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mlx->app->LoopHook(f, param);
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mlx->app->AddLoopHook(f, param);
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}
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void mlx_loop(mlx_context mlx)
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@@ -195,10 +196,10 @@ extern "C"
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mlx->app->GetMousePos(x, y);
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}
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void mlx_on_event(mlx_context mlx, mlx_window win, mlx_event_type event, int (*funct_ptr)(int, void*), void* param)
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void mlx_on_event(mlx_context mlx, mlx_window win, mlx_event_type event, void(*f)(int, void*), void* param)
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{
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MLX_CHECK_APPLICATION_POINTER(mlx);
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mlx->app->OnEvent(win, static_cast<int>(event), funct_ptr, param);
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mlx->app->OnEvent(win, static_cast<int>(event), f, param);
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}
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void mlx_pixel_put(mlx_context mlx, mlx_window win, int x, int y, mlx_color color)
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@@ -54,13 +54,14 @@ namespace mlx
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if(m_current_texture_index >= m_textures.size())
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{
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VkExtent2D extent;
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VkExtent2D extent{ .width = 0, .height = 0 };
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if(p_renderer->GetWindow())
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extent = kvfGetSwapchainImagesSize(p_renderer->GetSwapchain().Get());
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else if(p_renderer->GetRenderTarget())
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extent = VkExtent2D{ .width = p_renderer->GetRenderTarget()->GetWidth(), .height = p_renderer->GetRenderTarget()->GetHeight() };
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else
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FatalError("a renderer was created without window nor render target attached (wtf)");
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#ifdef DEBUG
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m_textures.push_back(std::make_unique<Texture>(CPUBuffer{}, extent.width, extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, "mlx_put_pixel_layer_" + std::to_string(m_current_texture_index)));
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#else
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@@ -12,9 +12,13 @@ namespace mlx
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{
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if(!m_windows.contains(window_id))
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return;
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if(!m_events_hooks.contains(window_id) || !m_events_hooks[window_id][event].hook)
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if(!m_events_hooks.contains(window_id) || m_events_hooks[window_id][event].empty())
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return;
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m_events_hooks[window_id][event].hook(code, m_events_hooks[window_id][event].param);
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for(const auto& hook : m_events_hooks[window_id][event])
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{
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if(hook.fn)
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hook.fn(code, hook.param);
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}
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});
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}
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@@ -80,7 +80,7 @@ namespace mlx
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case ShaderType::Vertex: vulkan_shader_stage = VK_SHADER_STAGE_VERTEX_BIT; break;
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case ShaderType::Fragment: vulkan_shader_stage = VK_SHADER_STAGE_FRAGMENT_BIT; break;
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default : FatalError("wtf"); break;
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default: FatalError("wtf"); vulkan_shader_stage = VK_SHADER_STAGE_VERTEX_BIT; /* Just to shut up warnings */ break;
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}
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std::vector<VkDescriptorSetLayoutBinding> bindings(layout.binds.size());
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@@ -43,6 +43,8 @@ namespace mlx
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void Image::Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, bool is_multisampled, [[maybe_unused]] std::string_view debug_name)
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{
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MLX_PROFILE_FUNCTION();
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Verify(width > 0 && height > 0, "width or height cannot be null");
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m_type = type;
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m_width = width;
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m_height = height;
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@@ -387,6 +389,11 @@ namespace mlx
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int channels;
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std::uint8_t* data = stbi_load(filename.c_str(), &size.x, &size.y, &channels, 4);
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if(data == nullptr)
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{
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Error("Image loader: could not load % due to %", file, stbi_failure_reason());
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return nullptr;
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}
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CallOnExit defer([&]() { stbi_image_free(data); });
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CPUBuffer buffer(size.x * size.y * 4);
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@@ -396,10 +403,6 @@ namespace mlx
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*w = size.x;
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if(h != nullptr)
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*h = size.y;
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Texture* texture;
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try { texture = new Texture(std::move(buffer), size.x, size.y, VK_FORMAT_R8G8B8A8_SRGB, false, std::move(filename)); }
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catch(...) { return nullptr; }
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return texture;
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return new Texture(std::move(buffer), size.x, size.y, VK_FORMAT_R8G8B8A8_SRGB, false, std::move(filename));
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}
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}
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