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adding documentation to mlx.h
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
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/* Updated: 2023/04/19 11:31:51 by maldavid ### ########.fr */
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/* Updated: 2023/04/19 12:14:07 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -39,9 +39,6 @@ namespace mlx::core
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inline void onEvent(void* win, int event, int (*funct_ptr)(int, void*), void* param) noexcept;
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inline void enableAutoRepeat() noexcept;
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inline void disableAutoRepeat() noexcept;
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inline void getScreenSize(int* w, int* h) noexcept;
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inline void* newGraphicsSuport(std::size_t w, std::size_t h, std::string title);
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@@ -32,16 +32,6 @@ namespace mlx::core
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_in->onEvent(_graphics[*static_cast<int*>(win)]->getWindow()->getID(), event, funct_ptr, param);
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}
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void Application::enableAutoRepeat() noexcept
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{
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_in->enableAutoRepeat();
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}
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void Application::disableAutoRepeat() noexcept
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{
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_in->disableAutoRepeat();
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}
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void Application::getScreenSize(int* w, int* h) noexcept
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{
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SDL_DisplayMode DM;
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
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/* Updated: 2023/04/19 11:49:40 by maldavid ### ########.fr */
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/* Updated: 2023/04/19 12:14:02 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -75,18 +75,6 @@ extern "C"
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return 0;
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}
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int mlx_do_key_autorepeaton(void* mlx)
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{
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static_cast<mlx::core::Application*>(mlx)->enableAutoRepeat();
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return 0;
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}
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int mlx_do_key_autorepeatoff(void* mlx)
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{
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static_cast<mlx::core::Application*>(mlx)->disableAutoRepeat();
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return 0;
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}
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void* mlx_new_image(void* mlx, int width, int height)
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{
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return static_cast<mlx::core::Application*>(mlx)->newTexture(width, height);
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