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fixing allocation issues with texts
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/06 16:24:11 by maldavid #+# #+# */
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/* Updated: 2024/01/16 09:04:05 by maldavid ### ########.fr */
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/* Updated: 2024/01/18 13:52:01 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -23,6 +23,8 @@
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#include <mlx_profile.h>
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#include <renderer/texts/text_descriptor.h>
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#include <renderer/texts/text_library.h>
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#include <renderer/texts/font_library.h>
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#include <memory>
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namespace mlx
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{
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@@ -33,7 +35,7 @@ namespace mlx
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void init(Renderer& renderer) noexcept;
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std::pair<DrawableResource*, bool> registerText(int x, int y, uint32_t color, std::string str);
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inline void clear() { _text_descriptors.clear(); /*TextLibrary::get().clearLibrary();*/ }
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inline void clear() { _text_descriptors.clear(); TextLibrary::get().clearLibrary(); }
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void loadFont(Renderer& renderer, const std::filesystem::path& filepath, float scale);
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void destroy() noexcept;
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@@ -41,8 +43,7 @@ namespace mlx
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private:
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std::unordered_set<TextDrawDescriptor> _text_descriptors;
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std::vector<Font> _font_set;
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Font* _font_in_use = nullptr;
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FontID _font_in_use = nullfont;
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};
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}
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