fixing allocation issues with texts

This commit is contained in:
Kbz-8
2024-01-18 13:57:41 +01:00
parent a0b536483a
commit 58e687c952
28 changed files with 303 additions and 134 deletions

View File

@@ -6,12 +6,13 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
/* Updated: 2024/01/11 05:08:42 by maldavid ### ########.fr */
/* Updated: 2024/01/18 09:44:26 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include "application.h"
#include <renderer/texts/text_library.h>
#include <renderer/texts/font_library.h>
#include <SDL2/SDL.h>
#include <renderer/images/texture.h>
#include <renderer/core/render_core.h>
@@ -84,6 +85,7 @@ namespace mlx::core
Application::~Application()
{
TextLibrary::get().clearLibrary();
FontLibrary::get().clearLibrary();
if(__drop_sdl_responsability)
return;
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_EVENTS);