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improving BringToLayer
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@@ -27,7 +27,6 @@ namespace mlx
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inline void BindFont(std::shared_ptr<Font> font) { Verify((bool)font, "invalid fond pointer"); p_bound_font = font; }
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void BringToFront(NonOwningPtr<Drawable> drawable);
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void BringToDrawLayer(NonOwningPtr<Drawable> drawable, std::uint64_t draw_layer);
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inline void ResetScene(Vec4f clear) { m_drawables.clear(); m_clear_color = std::move(clear); }
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