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fixing compatibility, workign on renderer
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48
src/renderer/core/vk_queues.h
git.filemode.normal_file
48
src/renderer/core/vk_queues.h
git.filemode.normal_file
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* vk_queues.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/08 19:01:49 by maldavid #+# #+# */
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/* Updated: 2022/12/18 01:08:04 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef __MLX_VK_QUEUES__
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#define __MLX_VK_QUEUES__
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#include <volk.h>
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#include <optional>
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#include <cstdint>
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namespace mlx
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{
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class Queues
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{
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public:
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struct QueueFamilyIndices
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{
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std::optional<uint32_t> graphicsFamily;
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std::optional<uint32_t> presentFamily;
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inline bool isComplete() { return graphicsFamily.has_value() && presentFamily.has_value(); }
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};
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QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device);
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void init();
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inline VkQueue& getGraphic() noexcept { return _graphicsQueue; }
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inline VkQueue& getPresent() noexcept { return _presentQueue; }
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inline QueueFamilyIndices getFamilies() noexcept { return *_families; }
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private:
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VkQueue _graphicsQueue;
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VkQueue _presentQueue;
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std::optional<QueueFamilyIndices> _families;
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};
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}
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#endif // __MLX_VK_QUEUES__
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