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fixing vulkan loader, moving vulkan pfns to RenderCore
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@@ -136,7 +136,7 @@ namespace mlx
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writes.push_back(kvfWriteStorageBufferToDescriptorSet(RenderCore::Get().GetDevice(), m_set[i], &buffer_infos.back(), descriptor.binding));
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}
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}
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vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr);
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RenderCore::Get().vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr);
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}
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void DescriptorSet::Reallocate() noexcept
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