fixing vulkan loader, moving vulkan pfns to RenderCore

This commit is contained in:
Kbz-8
2024-09-20 16:14:14 +02:00
parent e9a8a0cb84
commit 48801d1070
22 changed files with 821 additions and 684 deletions

View File

@@ -1,21 +1,17 @@
#ifndef __MLX_RENDER_CORE__
#define __MLX_RENDER_CORE__
#include <Renderer/Vulkan/VulkanPrototypes.h>
#include <Renderer/Memory.h>
namespace mlx
{
constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
class RenderCore : public Singleton<RenderCore>
class RenderCore
{
friend class Singleton<RenderCore>;
friend class Application;
public:
void Init() noexcept;
void Destroy() noexcept;
[[nodiscard]] MLX_FORCEINLINE VkInstance GetInstance() const noexcept { return m_instance; }
[[nodiscard]] MLX_FORCEINLINE VkInstance& GetInstanceRef() noexcept { return m_instance; }
[[nodiscard]] MLX_FORCEINLINE VkDevice GetDevice() const noexcept { return m_device; }
@@ -24,11 +20,27 @@ namespace mlx
inline void WaitDeviceIdle() const noexcept { vkDeviceWaitIdle(m_device); }
private:
RenderCore() = default;
~RenderCore() = default;
inline static bool IsInit() noexcept { return s_instance != nullptr; }
inline static RenderCore& Get() noexcept { return *s_instance; }
#define MLX_VULKAN_GLOBAL_FUNCTION(fn) PFN_##fn fn = nullptr;
#define MLX_VULKAN_INSTANCE_FUNCTION(fn) PFN_##fn fn = nullptr;
#define MLX_VULKAN_DEVICE_FUNCTION(fn) PFN_##fn fn = nullptr;
#include <Renderer/Vulkan/VulkanDefs.h>
#undef MLX_VULKAN_GLOBAL_FUNCTION
#undef MLX_VULKAN_INSTANCE_FUNCTION
#undef MLX_VULKAN_DEVICE_FUNCTION
private:
RenderCore();
void LoadKVFGlobalVulkanFunctionPointers() const noexcept;
void LoadKVFInstanceVulkanFunctionPointers() const noexcept;
void LoadKVFDeviceVulkanFunctionPointers() const noexcept;
~RenderCore();
private:
static RenderCore* s_instance;
GPUAllocator m_allocator;
VkInstance m_instance = VK_NULL_HANDLE;
VkDevice m_device = VK_NULL_HANDLE;