changed mlx_put_transformed_image_to_window to use float position

This commit is contained in:
Daemo
2026-08-12 19:25:09 +02:00
parent 63fe3088bf
commit 42f0d52bfa
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ namespace mlx
void PixelPutArray(int x, int y, mlx_color* color, std::size_t pixels_size) noexcept;
void PixelPutRegion(int x, int y, int w, int h, mlx_color* color) noexcept;
void StringPut(int x, int y, mlx_color color, std::string str);
void TexturePut(NonOwningPtr<class Texture> texture, int x, int y, float scale_x, float scale_y, float angle);
void TexturePut(NonOwningPtr<class Texture> texture, float x, float y, float scale_x, float scale_y, float angle);
inline void TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept;