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fixing bugs
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@@ -14,7 +14,7 @@ namespace mlx
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default : FatalError("wtf"); break;
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}
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m_module = kvfCreateShaderModule(RenderCore::Get().GetDevice(), reinterpret_cast<std::uint32_t*>(m_bytecode.data()), m_bytecode.size() * 4);
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m_module = kvfCreateShaderModule(RenderCore::Get().GetDevice(), reinterpret_cast<std::uint32_t*>(m_bytecode.data()), m_bytecode.size() / 4);
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DebugLog("Vulkan : shader module created");
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GeneratePipelineLayout(m_layout);
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