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working textures
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/31 13:18:50 by maldavid #+# #+# */
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/* Updated: 2023/04/01 12:10:33 by maldavid ### ########.fr */
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/* Updated: 2023/04/01 15:32:06 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -27,7 +27,7 @@ namespace mlx
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void setPixel(uint32_t x, uint32_t y, int color) noexcept;
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void present() noexcept;
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void render(class Renderer& renderer) noexcept;
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VkDescriptorSet& getDescriptorSet() noexcept;
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VkDescriptorSet getDescriptorSet() noexcept;
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void destroy() noexcept;
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