working textures

This commit is contained in:
kbz_8
2023-04-01 15:48:28 +02:00
parent e9c3fb8046
commit 3a93881392
17 changed files with 387 additions and 138 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 11:54:21 by maldavid #+# #+# */
/* Updated: 2023/03/31 18:04:35 by maldavid ### ########.fr */
/* Updated: 2023/04/01 15:22:43 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,7 +15,7 @@
#include <volk.h>
#include <cstddef>
#include <renderer/descriptors/vk_descriptor_set.h>
#include <vector>
namespace mlx
{
@@ -30,7 +30,7 @@ namespace mlx
void createImageView(VkImageViewType type, VkImageAspectFlags aspectFlags) noexcept;
void createSampler() noexcept;
void copyBuffer(class Buffer& buffer);
void destroy() noexcept;
virtual void destroy() noexcept;
inline VkImage get() noexcept { return _image; }
inline VkImage operator()() noexcept { return _image; }
@@ -42,7 +42,6 @@ namespace mlx
virtual ~Image() = default;
private:
DescriptorSet _desc;
VkImage _image = VK_NULL_HANDLE;
VkDeviceMemory _memory = VK_NULL_HANDLE;
VkImageView _image_view = VK_NULL_HANDLE;