adding std namespace to all libstd provided primitive types

This commit is contained in:
2024-02-25 08:04:44 +01:00
parent 828024e131
commit 3624caf519
61 changed files with 193 additions and 189 deletions

View File

@@ -17,7 +17,7 @@
namespace mlx
{
void UBO::create(Renderer* renderer, uint32_t size, [[maybe_unused]] const char* name)
void UBO::create(Renderer* renderer, std::uint32_t size, [[maybe_unused]] const char* name)
{
MLX_PROFILE_FUNCTION();
_renderer = renderer;
@@ -37,16 +37,16 @@ namespace mlx
}
}
void UBO::setData(uint32_t size, const void* data)
void UBO::setData(std::uint32_t size, const void* data)
{
MLX_PROFILE_FUNCTION();
std::memcpy(_maps[_renderer->getActiveImageIndex()], data, static_cast<size_t>(size));
std::memcpy(_maps[_renderer->getActiveImageIndex()], data, static_cast<std::size_t>(size));
}
void UBO::setDynamicData(uint32_t size, const void* data)
void UBO::setDynamicData(std::uint32_t size, const void* data)
{
MLX_PROFILE_FUNCTION();
std::memcpy(_maps[_renderer->getActiveImageIndex()], data, static_cast<size_t>(size));
std::memcpy(_maps[_renderer->getActiveImageIndex()], data, static_cast<std::size_t>(size));
_buffers[_renderer->getActiveImageIndex()].flush();
}