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adding std namespace to all libstd provided primitive types
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@@ -33,7 +33,7 @@ namespace mlx
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_yRel = _event.motion.yrel;
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}
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uint32_t id = _event.window.windowID;
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std::uint32_t id = _event.window.windowID;
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if(_events_hooks.find(id) == _events_hooks.end())
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continue;
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auto& hooks = _events_hooks[id];
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