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adding std namespace to all libstd provided primitive types
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@@ -27,13 +27,13 @@ namespace mlx
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_texture_manager.clear();
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}
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void GraphicsSupport::pixelPut(int x, int y, uint32_t color) noexcept
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void GraphicsSupport::pixelPut(int x, int y, std::uint32_t color) noexcept
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{
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MLX_PROFILE_FUNCTION();
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_pixel_put_pipeline.setPixel(x, y, color);
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}
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void GraphicsSupport::stringPut(int x, int y, uint32_t color, std::string str)
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void GraphicsSupport::stringPut(int x, int y, std::uint32_t color, std::string str)
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{
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MLX_PROFILE_FUNCTION();
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std::pair<DrawableResource*, bool> res = _text_manager.registerText(x, y, color, str);
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