working on rtt

This commit is contained in:
2024-11-14 17:38:44 +01:00
parent ef50272a0c
commit 32b6053cfb
9 changed files with 50 additions and 19 deletions

View File

@@ -9,8 +9,8 @@ namespace mlx
{
public:
SceneRenderer() = default;
void Init();
void Render(class Scene& scene, class Renderer& renderer); // TODO : add RTT support
void Init(NonOwningPtr<class Texture> render_target);
void Render(class Scene& scene, class Renderer& renderer);
void Destroy();
~SceneRenderer() = default;