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reworking application and bridge
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@@ -5,7 +5,7 @@
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namespace mlx
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{
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NonOwningPtr<Texture> PutPixelManager::DrawPixel(int x, int y, std::uint64_t draw_layer, std::uint32_t color)
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NonOwningPtr<Texture> PutPixelManager::DrawPixel(int x, int y, std::uint64_t draw_layer, int color)
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{
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Verify((bool)p_renderer, "invalid renderer pointer");
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