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reworking application and bridge
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@@ -11,7 +11,7 @@ namespace mlx
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PutPixelManager(NonOwningPtr<class Renderer> renderer) : p_renderer(renderer) {}
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// Return a valid pointer when a new texture has been created
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NonOwningPtr<Texture> DrawPixel(int x, int y, std::uint64_t draw_layer, std::uint32_t color);
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NonOwningPtr<Texture> DrawPixel(int x, int y, std::uint64_t draw_layer, int color);
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void ResetRenderData();
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~PutPixelManager();
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