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reworking texture modifiers
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
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/* Updated: 2023/04/22 19:56:48 by maldavid ### ########.fr */
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/* Updated: 2023/04/25 15:09:04 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -156,17 +156,29 @@ int mlx_pixel_put(void* mlx, void* win, int x, int y, int color);
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void* mlx_new_image(void* mlx, int width, int height);
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/**
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* @brief Get data address of the internal image to modify it
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* @brief Get image pixel data
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*
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* @param mlx Internal MLX application
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* @param img Internal image
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* @param bits_per_pixel Get bits per pixel information
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* @param size_line Get size of a line of the image
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* @param endian Get endian of the processor
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* @param x X coordinate in the image
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* @param y Y coordinate in the image
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*
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* @return (char*) Return raw address of the image's data or NULL (0x0) in case of error
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* @return (int) Return the pixel data
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*/
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char* mlx_get_data_addr(void* mlx, void* img, int* bits_per_pixel, int* size_line, int* endian);
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int mlx_get_image_pixel(void* mlx, void* img, int x, int y);
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/**
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* @brief Set image pixel data
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*
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* @param mlx Internal MLX application
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* @param img Internal image
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* @param x X coordinate in the image
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* @param y Y coordinate in the image
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* @param color Color of the pixel to set
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*
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* @return (void)
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*/
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void mlx_set_image_pixel(void* mlx, void* img, int x, int y, int color);
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/**
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* @brief Put image to the given window
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