This commit is contained in:
Kbz-8
2024-10-28 20:17:39 +01:00
parent 77240013a4
commit 3153941573
9 changed files with 73 additions and 73 deletions

View File

@@ -31,10 +31,10 @@ namespace mlx
return;
Vec4f vec_color = {
static_cast<float>((color & 0x000000FF)) / 255.f,
static_cast<float>((color & 0x0000FF00) >> 8) / 255.f,
static_cast<float>((color & 0x00FF0000) >> 16) / 255.f,
static_cast<float>((color & 0xFF000000) >> 24) / 255.f
static_cast<float>((color & 0x000000FF)) / 255.0f,
static_cast<float>((color & 0x0000FF00) >> 8) / 255.0f,
static_cast<float>((color & 0x00FF0000) >> 16) / 255.0f,
static_cast<float>((color & 0xFF000000) >> 24) / 255.0f
};
NonOwningPtr<Text> text = p_scene->GetTextFromPositionAndColor(str, Vec2f{ static_cast<float>(x), static_cast<float>(y) }, vec_color);
@@ -43,10 +43,10 @@ namespace mlx
Text& new_text = p_scene->CreateText(str);
new_text.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
new_text.SetColor(std::move(vec_color));
// if(m_pixelput_called)
if(m_pixelput_called)
{
m_draw_layer++;
// m_pixelput_called = false;
m_pixelput_called = false;
}
}
else if(!p_scene->IsTextAtGivenDrawLayer(str, m_draw_layer))