almost first rendering, fixing renderer issues

This commit is contained in:
2022-12-19 00:59:45 +01:00
parent c907c52968
commit 2c6c3a945e
417 changed files with 60861 additions and 298 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:24:33 by maldavid #+# #+# */
/* Updated: 2022/10/06 18:25:10 by maldavid ### ########.fr */
/* Updated: 2022/12/18 22:56:26 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -20,7 +20,7 @@ namespace mlx
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = Render_Core::get().getQueue().findQueueFamilies(Render_Core::get().getDevice().getPhysicalDevice()).graphicsFamily.value();
poolInfo.queueFamilyIndex = Render_Core::get().getQueue().getFamilies().graphicsFamily.value();
if(vkCreateCommandPool(Render_Core::get().getDevice().get(), &poolInfo, nullptr, &_cmd_pool) != VK_SUCCESS)
core::error::report(e_kind::fatal_error, "Vulkan : failed to create command pool");