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Merge branch 'indev' into multiple-fonts
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
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/* Updated: 2023/12/14 16:28:07 by maldavid ### ########.fr */
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/* Updated: 2023/12/14 14:37:08 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -22,6 +22,7 @@
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#include <renderer/buffers/vk_ibo.h>
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#include <renderer/buffers/vk_vbo.h>
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#include <mlx_profile.h>
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#include <string>
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namespace mlx
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{
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@@ -67,7 +68,6 @@ namespace mlx
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struct TextureRenderData
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{
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Texture* texture;
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std::size_t hash = 0;
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int x;
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int y;
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